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Review and Prospect of Crypto Economy-Development and Evolution of Consensus Mechanism (2)

Review and Prospect of Crypto Economy-Development and Evolution of Consensus Mechanism (2)

https://preview.redd.it/a51zsja94db51.png?width=567&format=png&auto=webp&s=99e8080c9e9b1fb5e11cbd70f915f9cb37188f81
Foreword
The consensus mechanism is one of the important elements of the blockchain and the core rule of the normal operation of the distributed ledger. It is mainly used to solve the trust problem between people and determine who is responsible for generating new blocks and maintaining the effective unification of the system in the blockchain system. Thus, it has become an everlasting research hot topic in blockchain.
This article starts with the concept and role of the consensus mechanism. First, it enables the reader to have a preliminary understanding of the consensus mechanism as a whole; then starting with the two armies and the Byzantine general problem, the evolution of the consensus mechanism is introduced in the order of the time when the consensus mechanism is proposed; Then, it briefly introduces the current mainstream consensus mechanism from three aspects of concept, working principle and representative project, and compares the advantages and disadvantages of the mainstream consensus mechanism; finally, it gives suggestions on how to choose a consensus mechanism for blockchain projects and pointed out the possibility of the future development of the consensus mechanism.
Contents
First, concept and function of the consensus mechanism
1.1 Concept: The core rules for the normal operation of distributed ledgers
1.2 Role: Solve the trust problem and decide the generation and maintenance of new blocks
1.2.1 Used to solve the trust problem between people
1.2.2 Used to decide who is responsible for generating new blocks and maintaining effective unity in the blockchain system
1.3 Mainstream model of consensus algorithm
Second, the origin of the consensus mechanism
2.1 The two armies and the Byzantine generals
2.1.1 The two armies problem
2.1.2 The Byzantine generals problem
2.2 Development history of consensus mechanism
2.2.1 Classification of consensus mechanism
2.2.2 Development frontier of consensus mechanism
Third, Common Consensus System
Fourth, Selection of consensus mechanism and summary of current situation
4.1 How to choose a consensus mechanism that suits you
4.1.1 Determine whether the final result is important
4.1.2 Determine how fast the application process needs to be
4.1.2 Determining the degree to which the application requires for decentralization
4.1.3 Determine whether the system can be terminated
4.1.4 Select a suitable consensus algorithm after weighing the advantages and disadvantages
4.2 Future development of consensus mechanism
Last lecture review: Chapter 1 Concept and Function of Consensus Mechanism plus Chapter 2 Origin of Consensus Mechanism
Chapter 3 Common Consensus Mechanisms (Part 1)
Figure 6 Summary of relatively mainstream consensus mechanisms
📷
https://preview.redd.it/9r7q3xra4db51.png?width=567&format=png&auto=webp&s=bae5554a596feaac948fae22dffafee98c4318a7
Source: Hasib Anwar, "Consensus Algorithms: The Root Of The Blockchain Technology"
The picture above shows 14 relatively mainstream consensus mechanisms summarized by a geek Hasib Anwar, including PoW (Proof of Work), PoS (Proof of Stake), DPoS (Delegated Proof of Stake), LPoS (Lease Proof of Stake), PoET ( Proof of Elapsed Time), PBFT (Practical Byzantine Fault Tolerance), SBFT (Simple Byzantine Fault Tolerance), DBFT (Delegated Byzantine Fault Tolerance), DAG (Directed Acyclic Graph), Proof-of-Activity (Proof of Activity), Proof-of- Importance (Proof of Importance), Proof-of-Capacity (Proof of Capacity), Proof-of-Burn ( Proof of Burn), Proof-of-Weight (Proof of Weight).
Next, we will mainly introduce and analyze the top ten consensus mechanisms of the current blockchain.
》POW
-Concept:
Work proof mechanism. That is, the proof of work means that it takes a certain amount of computer time to confirm the work.
-Principle:
Figure 7 PoW work proof principle
📷
https://preview.redd.it/xupacdfc4db51.png?width=554&format=png&auto=webp&s=3b6994641f5890804d93dfed9ecfd29308c8e0cc
The PoW represented by Bitcoin uses the SHA-256 algorithm function, which is a 256-bit hash algorithm in the password hash function family:
Proof of work output = SHA256 (SHA256 (block header));
if (output of proof of work if (output of proof of work >= target value), change the random number, recursive i logic, continue to compare with the target value.
New difficulty value = old difficulty value* (time spent by last 2016 blocks /20160 minutes)
Target value = maximum target value / difficulty value
The maximum target value is a fixed number. If the last 2016 blocks took less than 20160 minutes, then this coefficient will be small, and the target value will be adjusted bigger, if not, the target value will be adjusted smaller. Bitcoin mining difficulty and block generation speed will be inversely proportional to the appropriate adjustment of block generation speed.
-Representative applications: BTC, etc.
》POS
-Concept:
Proof of stake. That is, a mechanism for reaching consensus based on the holding currency. The longer the currency is held, the greater the probability of getting a reward.
-Principle:
PoS implementation algorithm formula: hash(block_header) = Coin age calculation formula: coinage = number of coins * remaining usage time of coins
Among them, coinage means coin age, which means that the older the coin age, the easier it is to get answers. The calculation of the coin age is obtained by multiplying the coins owned by the miner by the remaining usage time of each coin, which also means that the more coins you have, the easier it is to get answers. In this way, pos solves the problem of wasting resources in pow, and miners cannot own 51% coins from the entire network, so it also solves the problem of 51% attacks.
-Representative applications: ETH, etc.
》DPoS
-Concept:
Delegated proof of stake. That is, currency holding investors select super nodes by voting to operate the entire network , similar to the people's congress system.
-Principle:
The DPOS algorithm is divided into two parts. Elect a group of block producers and schedule production.
Election: Only permanent nodes with the right to be elected can be elected, and ultimately only the top N witnesses can be elected. These N individuals must obtain more than 50% of the votes to be successfully elected. In addition, this list will be re-elected at regular intervals.
Scheduled production: Under normal circumstances, block producers take turns to generate a block every 3 seconds. Assuming that no producer misses his order, then the chain they produce is bound to be the longest chain. When a witness produces a block, a block needs to be generated every 2s. If the specified time is exceeded, the current witness will lose the right to produce and the right will be transferred to the next witness. Then the witness is not only unpaid, but also may lose his identity.
-Representative applications: EOS, etc.
》DPoW
-Concept:
Delayed proof of work. A new-generation consensus mechanism based on PoB and DPoS. Miners use their own computing power, through the hash algorithm, and finally prove their work, get the corresponding wood, wood is not tradable. After the wood has accumulated to a certain amount, you can go to the burning site to burn the wood. This can achieve a balance between computing power and mining rights.
-Principle:
In the DPoW-based blockchain, miners are no longer rewarded tokens, but "wood" that can be burned, burning wood. Miners use their own computing power, through the hash algorithm, and finally prove their work, get the corresponding wood, wood is not tradable. After the wood has accumulated to a certain amount, you can go to the burning site to burn the wood. Through a set of algorithms, people who burn more wood or BP or a group of BP can obtain the right to generate blocks in the next event segment, and get rewards (tokens) after successful block generation. Since more than one person may burn wood in a time period, the probability of producing blocks in the next time period is determined by the amount of wood burned by oneself. The more it is burned, the higher the probability of obtaining block rights in the next period.
Two node types: notary node and normal node.
The 64 notary nodes are elected by the stakeholders of the dPoW blockchain, and the notarized confirmed blocks can be added from the dPoW blockchain to the attached PoW blockchain. Once a block is added, the hash value of the block will be added to the Bitcoin transaction signed by 33 notary nodes, and a hash will be created to the dPow block record of the Bitcoin blockchain. This record has been notarized by most notary nodes in the network. In order to avoid wars on mining between notary nodes, and thereby reduce the efficiency of the network, Komodo designed a mining method that uses a polling mechanism. This method has two operating modes. In the "No Notary" (No Notary) mode, all network nodes can participate in mining, which is similar to the traditional PoW consensus mechanism. In the "Notaries Active" mode, network notaries use a significantly reduced network difficulty rate to mine. In the "Notary Public Activation" mode, each notary public is allowed to mine a block with its current difficulty, while other notary public nodes must use 10 times the difficulty of mining, and all normal nodes use 100 times the difficulty of the notary public node.
Figure 8 DPoW operation process without a notary node
📷
https://preview.redd.it/3yuzpemd4db51.png?width=500&format=png&auto=webp&s=f3bc2a1c97b13cb861414d3eb23a312b42ea6547
-Representative applications: CelesOS, Komodo, etc.
CelesOS Research Institute丨DPoW consensus mechanism-combustible mining and voting
》PBFT
-Concept:
Practical Byzantine fault tolerance algorithm. That is, the complexity of the algorithm is reduced from exponential to polynomial level, making the Byzantine fault-tolerant algorithm feasible in practical system applications.
-Principle:
Figure 9 PBFT algorithm principle
📷
https://preview.redd.it/8as7rgre4db51.png?width=567&format=png&auto=webp&s=372be730af428f991375146efedd5315926af1ca
First, the client sends a request to the master node to call the service operation, and then the master node broadcasts other copies of the request. All copies execute the request and send the result back to the client. The client needs to wait for f+1 different replica nodes to return the same result as the final result of the entire operation.
Two qualifications: 1. All nodes must be deterministic. That is to say, the results of the operation must be the same under the same conditions and parameters. 2. All nodes must start from the same status. Under these two limited qualifications, even if there are failed replica nodes, the PBFT algorithm agrees on the total order of execution of all non-failed replica nodes, thereby ensuring security.
-Representative applications: Tendermint Consensus, etc.
Next Lecture: Chapter 3 Common Consensus Mechanisms (Part 2) + Chapter 4 Consensus Mechanism Selection and Status Summary
CelesOS
As the first DPOW financial blockchain operating system, CelesOS adopts consensus mechanism 3.0 to break through the "impossible triangle", which can provide high TPS while also allowing for decentralization. Committed to creating a financial blockchain operating system that embraces supervision, providing services for financial institutions and the development of applications on the supervision chain, and formulating a role and consensus ecological supervision layer agreement for supervision.
The CelesOS team is dedicated to building a bridge between blockchain and regulatory agencies/financial industry. We believe that only blockchain technology that cooperates with regulators will have a real future. We believe in and contribute to achieving this goal.

📷Website
https://www.celesos.com/
📷 Telegram
https://t.me/celeschain
📷 Twitter
https://twitter.com/CelesChain
📷 Reddit
https://www.reddit.com/useCelesOS
📷 Medium
https://medium.com/@celesos
📷 Facebook
https://www.facebook.com/CelesOS1
📷 Youtube
https://www.youtube.com/channel/UC1Xsd8wU957D-R8RQVZPfGA
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Review and Prospect of Crypto Economy-Development and Evolution of Consensus Mechanism (1)

Review and Prospect of Crypto Economy-Development and Evolution of Consensus Mechanism (1)

https://preview.redd.it/7skleasc80a51.png?width=553&format=png&auto=webp&s=fc18cee10bff7b65d5b02487885d936d23382fc8
Table 1 Classification of consensus system
Source: Yuan Yong, Ni Xiaochun, Zeng Shuai, Wang Feiyue, "Development Status and Prospect of Blockchain Consensus Algorithm"
Figure 4 Evolution of consensus algorithm

Figure 4 Evolution of consensus algorithm
Source: Network data

Foreword
The consensus mechanism is one of the important elements of the blockchain and the core rule of the normal operation of the distributed ledger. It is mainly used to solve the trust problem between people and determine who is responsible for generating new blocks and maintaining the effective unification of the system in the blockchain system. Thus, it has become an everlasting research hot topic in blockchain.
This article starts with the concept and role of the consensus mechanism. First, it enables the reader to have a preliminary understanding of the consensus mechanism as a whole; then starting with the two armies and the Byzantine general problem, the evolution of the consensus mechanism is introduced in the order of the time when the consensus mechanism is proposed; Then, it briefly introduces the current mainstream consensus mechanism from three aspects of concept, working principle and representative project, and compares the advantages and disadvantages of the mainstream consensus mechanism; finally, it gives suggestions on how to choose a consensus mechanism for blockchain projects and pointed out the possibility of the future development of the consensus mechanism.
Contents
First, concept and function of the consensus mechanism
1.1 Concept: The core rules for the normal operation of distributed ledgers
1.2 Role: Solve the trust problem and decide the generation and maintenance of new blocks
1.2.1 Used to solve the trust problem between people
1.2.2 Used to decide who is responsible for generating new blocks and maintaining effective unity in the blockchain system
1.3 Mainstream model of consensus algorithm
Second, the origin of the consensus mechanism
2.1 The two armies and the Byzantine generals
2.1.1 The two armies problem
2.1.2 The Byzantine generals problem
2.2 Development history of consensus mechanism
2.2.1 Classification of consensus mechanism
2.2.2 Development frontier of consensus mechanism
Third, Common Consensus System
Fourth, Selection of consensus mechanism and summary of current situation
4.1 How to choose a consensus mechanism that suits you
4.1.1 Determine whether the final result is important
4.1.2 Determine how fast the application process needs to be
4.1.2 Determining the degree to which the application requires for decentralization
4.1.3 Determine whether the system can be terminated
4.1.4 Select a suitable consensus algorithm after weighing the advantages and disadvantages
4.2 Future development of consensus mechanism
Chapter 1 Concept and Function of Consensus Mechanism
1.1 Concept: The core rules for the normal operation of distributed ledgers
Since most cryptocurrencies use decentralized blockchain design, nodes are scattered and parallel everywhere, so a system must be designed to maintain the order and fairness of the system's operation, unify the version of the blockchain, and reward users maintaining the blockchain and punish malicious harmers. Such a system must rely on some way to prove that who has obtained the packaging rights (or accounting rights) of a blockchain and can obtain the reward for packaging this block; or who intends to harm , and will receive certain penalty. Such system is consensus mechanism.
1.2 Role: Solve the trust problem and decide the generation and maintenance of new blocks
1.2.1 Used to solve the trust problem between people
The reason why the consensus mechanism can be at the core of the blockchain technology is that it has formulated a set of rules from the perspective of cryptographic technologies such as asymmetric encryption and time stamping. All participants must comply with this rules. And theese rules are transparent, and cannot be modified artificially. Therefore, without the endorsement of a third-party authority, it can also mobilize nodes across the network to jointly monitor, record all transactions, and publish them in the form of codes, effectively achieving valuable information transfer, solving or more precisely, greatly improving the trust problem between two unrelated strangers who do not trust each other. After all, trusting the objective technology is less risky than trusting a subjective individual.
1.2.2 Used to decide who is responsible for generating new blocks and maintaining effective unity in the blockchain system
On the other hand, in the blockchain system, due to the high network latency of the peer-to-peer network, the sequence of transactions observed by each node is different. To solve this, the consensus mechanism can be used to reach consensus on transactions order within a short period of time to decide who is responsible for generating new blocks in the blockchain system, and to maintain the effective unity of the blockchain.
1.3 The mainstream model of consensus algorithm
The blockchain system is built on the P2P network, and the set of all nodes can be recorded as PP, generally divided into ordinary nodes that produce data or transactions, and"miner" nodes (denoted as M) responsible for mining operations, like verifying, packaging, and updating the data generated by ordinary nodes or transactions. The functions of the two types of nodes may be overlapped; miner nodes usually participate in the consensus competition process in general, and will select certain representative nodes and replace them to participant in the consensus process and compete for accounting rights in specific algorithms. The collection of these representative nodes is recorded as DD; the accounting nodes selected through the consensus process are recorded as AA. The consensus process is repeated in accordance with the round, and each round of the consensus process generally reselects the accounting node for the round . The core of the consensus process is the "select leader" and "accounting" two parts. In the specific operation process, each round can be divided into four stages: Leader election, Block generation, Data validation and Chain updating namely accounting). As shown in Figure 1, the input of the consensus process is the transaction or data generated and verified by the data node, and the output is the encapsulated data block and updated blockchain. The four stages are executed repeatedly, and each execution round will generate a new block.
Stage 1: Leader election
The election is the core of the consensus process, that is, the process of selecting the accounting node AA from all the miner node sets MM: we can use the formula f(M)→f(M)→AA to represent the election process, where the function ff represents the specific implementation of the consensus algorithm. Generally speaking, |A|=1,|A|=1, that is, the only miner node is finally selected to keep accounts.
Stage 2: Block generation
The accounting node selected in the first stage packages the transactions or data generated by all nodes PP in the current time period into a block according to a specific strategy, and broadcasts the generated new block to all miner nodes MM or their representative nodes DD. These transactions or data are usually sorted according to various factors such as block capacity, transaction fees, transaction waiting time, etc., and then packaged into new blocks in sequence. The block generation strategy is a key factor in the performance of the blockchain system, and it also exposes the strategic behavior of miners such as greedy transactions packaging and selfish mining.
Stage 3: Verification
After receiving the broadcasted new block, the miner node MM or the representative node DD will verify the correctness and rationality of the transactions or data encapsulated in the block. If the new block is approved by most verification/representative nodes, the block will be updated to the blockchain as the next block.
Stage 4: On-Chain
The accounting node adds new blocks to the main chain to form a complete and longer chain from the genesis block to the latest block. If there are multiple fork chains on the main chain, the main chain needs to be based on the consensus algorithm judging criteria to choose one of the appropriate fork chain as the main chain.
Chapter 2 The Origin of Consensus Mechanism
2.1 The two armies problems and the Byzantium generals problem
2.1.1 The two armies


Figure 2 Schematic diagram of the two armed forces
Selected from Yuan Yong, Ni Xiaochun, Zeng Shuai, Wang Feiyue, "Development Status and Prospect of Blockchain Consensus Algorithm", Journal of Automation, 2018, 44(11): 2011-2022
As shown in the figure, the 1st and 2nd units of the Blue Army are stationed on two sides of the slope, and cannot communicate remotely between each other. While the White Army is just stationed in the middle of the two Blue Army units. Suppose that the White Army is stronger than either of the two Blue Army units, but it is not as strong as the two Blue Army units combined. If the two units of the Blue Army want to jointly attack the White Army at the same time, they need to communicate with each other, but the White Army is stationed in the middle of them. It is impossible to confirm whether the messengers of two Blue Army units have sent the attack signal to each other, let alone the tampering of the messages. In this case, due to the inability to fully confirm with each other, ultimately no effective consensus can be reached between the two Blue Army units, rendering the "paradox of the two armies".
2.1.2 The Byzantine generals problem


Figure 3 Diagram of the Byzantine generals' problem
Due to the vast territory of the Byzantine roman empire at that time, in order to better achieve the purpose of defense, troops were scattered around the empire, and each army was far apart, and only messengers could deliver messages. During the war, all generals must reach an agreement, or decide whether to attack the enemy based on the majority principle. However, since it is completely dependent on people, if there is a situation where the general rebels or the messenger delivers the wrong message, how can it ensure that the loyal generals can reach agreement without being influenced by the rebels is a problem which was called the Byzantine problem.
The two armies problems and the Byzantine generals problem are all elaborating the same problem: in the case of unreliable information exchange, it is very difficult to reach consensus and coordinate action. The Byzantine general problem is more like a generalization of the "paradox of the two armies".
From the perspective of the computer network, the two armies problem and the Byzantine problem are common contents of computer network courses: the direct communication between two nodes on the network may fail, so the TCP protocol cannot completely guarantee the consistence between the two terminal networks. However, the consensus mechanism can use economic incentives and other methods to reduce this uncertainty to a level acceptable to most people.
It is precisely because of the two armies problem and the Byzantine problem that the consensus mechanism has begun to show its value.
2.2 Development history of consensus mechanism
2.2.1 Classification of consensus mechanism
Because different types of blockchain projects have different requirements for information recording and block generation, and as the consensus mechanism improves due to the development of blockchain technology, there are currently more than 30 consensus mechanisms. These consensus mechanisms can be divided into two categories according to their Byzantine fault tolerance performance: Byzantine fault tolerance system and non-Byzantine fault tolerance system.

Table 1 Classification of consensus mechanism
Source: Yuan Yong, Ni Xiaochun, Zeng Shuai, Wang Feiyue, "Development Status and Prospect of Blockchain Consensus Algorithm"
2.2.2 Development frontier of consensus mechanism
-Development of consensus algorithm
According to the proposed time of the consensus algorithm, we can see relatively clearly the development of the consensus algorithm.
Source: Network data

Figure 4 Development frontier of consensus algorithm

Figure 5 Historical evolution of blockchain consensus algorithm
Source: Yuan Yong, Ni Xiaochun, Zeng Shuai, Wang Feiyue, "Development Status and Prospect of Blockchain Consensus Algorithm"
The consensus algorithm has laid the foundation for the blockchain consensus mechanism. Initially, the research of consensus algorithms was mainly used by computer scientists and computer professors to improve the spam problem or conduct academic discussions.
For example, in 1993, American computer scientist and Harvard professor Cynthia Dwork first proposed the idea of proof of work in order to solve the spam problem; in 1997, the British cryptographer Adam Back also independently proposed to solve the spam problem by use of the mechanism of proof of work for hashing cash and published officially in 2002; in 1999, Markus Jakobsson officially proposed the concept of "proof of work", which laid the foundation for the subsequent design of Satoshi Nakamoto's Bitcoin consensus mechanism.
Next lecture: Chapter 3 Detailed Explanation of Consensus Mechanism Technology
CelesOS
As the first DPOW financial blockchain operating system, CelesOS adopts consensus mechanism 3.0 to break through the "impossible triangle". It provides both high TPS and decentralization. Committed to creating a financial blockchain operating system that embraces regulation, providing services for financial institutions and the development of applications on the regulation chain, and developing a role and consensus eco-system regulation level agreement for regulation.
The CelesOS team is committed to building a bridge between blockchain and regulatory agencies / finance industry. We believe that only blockchain technology that cooperates with regulators will have a bright future and strive to achieve this goal.
📷Website
https://www.celesos.com/
📷 Telegram
https://t.me/celeschain
📷 Twitter
https://twitter.com/CelesChain
📷 Reddit
https://www.reddit.com/useCelesOS
📷 Medium
https://medium.com/@celesos
📷 Facebook
https://www.facebook.com/CelesOS1
📷 Youtube
https://www.youtube.com/channel/UC1Xsd8wU957D-R8RQVZPfGA
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Daily analysis of cryptocurrencies 20190829(Market index 20 — Extreme Fear state)

Daily analysis of cryptocurrencies 20190829(Market index 20 — Extreme Fear state)

https://preview.redd.it/d4amfcptikj31.png?width=486&format=png&auto=webp&s=cd47582f1d1b3ec57d7c800c58413bb54f4fcb18


Portuguese Tax Agency: Bitcoin transactions and payments are tax-free According to Cointelegraph Spain on August 27th, the Portuguese tax authorities have made it clear that the country will not tax cryptocurrency transactions and encrypted payments.
Thailand Customs Administration will use blockchain technology to track shipments According to vietnamplus, the General Administration of Customs of Thailand will use the blockchain platform TradeLens to track shipments and share information to simplify the process.
Canadian cryptocurrency mining company Hut 8 announced the return of profit Canadian cryptocurrency mining company Hut 8 Mining Corp. announced that it has resumed profitability and revenue has more than tripled. According to a report on May 8, the cryptocurrency mining company Hut 8 Mining Corp. had a total loss of nearly $140 million in 2018.
Ethereum client becomes the first public blockchain project on Hyperledger Hyperledger has officially adopted the first public blockchain project, Pantheon of ConsenSys. The Hyperledger Technical Steering Committee approved the addition of Pantheon on Thursday morning, which was renamed Hyperledger Besu. According to reports, Pantheon includes a suite of Ethereum-based services built by ConseSys’ engineering team PegaSys. These services can run on the Ethereum’s public, private and test networks. PegaSys Strategy and Operations Assistant Grace Hartley said that Pantheon is the only Ethereum client of ConsenSys in its open source project suite.

https://preview.redd.it/9wkn25twikj31.png?width=630&format=png&auto=webp&s=3fe7bc890ff2e7b005a2d7c1bec6d80f4ed43b40

Encrypted project calendar(August 29, 2019)

ICX/ICON: ICON(ICX)ICON will meet with HPB_Global in Korea on August 29th, and Asian Market Business Director Daniel Kwak will deliver a speech and will answer questions with participants. TYPE/Typerium: A 100-day countdown from Typerium will end on August 29th, and the project officially calls SecondComing. ONE/Harmony: The first phase of the Pangea project launched by Harmony is over, and the second phase will begin on August 29. KICK/KickCoin: KickCoin will be exchanged for KickToken for an exchange time of August 29, which will receive nearly 150% of the reward.

Encrypted project calendar(August 30, 2019)

XDCE/XinFin Network: 2019 TraceFinancial webinar will be held on August 30th WAX/WAX Token: WAX TokenSwap (WAX) to August 30, ERC-20 WAX Token token converted to WAX Token Cutoff UGAS/Ultrain: Ultrain community news, after the main network mapping starts on August 7, all UGAS holders must complete the registration of the Ultrain main wallet account by August 30th.

Encrypted project calendar(August 31, 2019)

ADX/AdEx: ADEX (ADX) will release the Validator Stack version 2.0 in August DADI/DADI: DADI will release the network CLI on August 31, with Stargates to support network services; and release Self Onboarding on the same day to allow the network to be more open. MITH/Mithril: The Mithril (MITH) team decided to implement the first MITH token destruction program on August 31. COS/Contentos: Contentos test network v0.5 “Jupiter” will be launched on August 31, this is the last version of the test before the main online line, alternate release. NOAH/Noah Coin: Noah Coin (NOAH) exchanges the held tokens at BTCNext, ending on August 31st.

Encrypted project calendar(September 01, 2019)

XLM/Stellar: Stellar (XLM) will conduct equity awards in binance on September 1st MHC/MetaHash: MetaHash (MHC) will close all ICO accounts as of September 1 and will permanently close all ICO accounts. All MHCs will need to be transferred to MetaGate Wallet by this date. DGD/DigixDAO: The DigixDAO (DGD) DGXHUB community representative program will be open for application on September 1.

Encrypted project calendar(September 02, 2019)

AE/Aeternity: The third phase of Aeternity token (AE) main network migration will end on September 2nd. PLPillar: The Pillar (PLR) Pillar community will participate in a creative strategy seminar hosted by experiencehaus in London, UK on September 2nd. LA/LAToken: The LAToken (LA) LATOKEN community will host an investor reception in London, England on September 2nd.

Encrypted project calendar(September 03, 2019)

WAN/Wanchain: Wanwei Chain Wanchain (WAN) will be launched on September 3rd based on POS mechanism mining function

BTC is currently reporting $9461.53, down 7.56% in the day. In response to the current trend, BTC has fluctuated within a narrow range during this period. Today’s market broke the previous adjustment stage. The price quickly fell from above $10,200 to a minimum of $9311 and then rose to the current $1,471, and the current price fell below the key support. MA120 moving average (near $9,500), if the daily line closes, it will be possible to continue to test to the previous long-term low support of $9000. We can see the weekly trend of the whole bull market from BTC 2016 to 2018. It can be seen that the Bollinger Middle Track plays a key supporting role in the slow cattle to mad cow market. The BTC can quickly recover from each time it reaches the vicinity of the moving average, and the lowest point of the five weekly rounds is not touched. The track was quickly pulled back, and the remaining two minimum pins were pulled back below the middle rail. The overall low point of the trend gradually rose to the highest level of 20,000 US dollars. At present, BTC pulled out from the strong price of 4,000 US dollars in early April. In the middle of the forest, the price has been running above the middle rail. After hitting a 19-year high of 14,000 US dollars, it is in a continuous pullback trend. Below the key bull market trend, the Bollinger Middle Track Supported at around $9080, there is a short-term opportunity to test the mid-rail support of the weekly Bollinger. At the same time, the area is also the support of the weekly EMA21 moving average. The lower limit can be added to the vicinity of $8,800 to $9,000, and the weekly MACD on the water is still in the overall position. From the end of the large decline triangle of 14,000 US dollars to 9,000 US dollars, it is technically impossible to judge the end of the 19-year Mavericks market before the support of the mid-rail trend of the unbroken weekly level.
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Cocos-BCX:The decentralized gaming application & crypto assets creation platform

Cocos-BCX:The decentralized gaming application & crypto assets creation platform

I. Project Overview

Cocos-BCX is a platform used for the development, operation, management and transfer of decentralized applications and in-application assets on the blockchain ecosystem. The platform mainly includes three function modules:
(1)The application development framework that supports multiple operating systems and various blockchain environments.
(2)Completely scripted, componentized and data-driven application development tools;
(3)An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Cocos-BCX can allow developers to perform programming, debugging, and publishing of decentralized applications oriented to the blockchain environment, and hybrid architecture applications. Meanwhile, the platform integrates the distributed user account system, wallet and digital asset circulation platform based on the blockchain, which can realize the permanent saving and cross-chain use of in-application assets.

II. Project evaluation

(一) Market analysis

1. Market conditions | 8 points

The organizing pattern of productivity dominated by governments in some areas or industrial domains is apt to change in the context of bottlenecks existing for global scientific and technological progress, rising resource consumption, an aging population, and intensified geopolitical conflicts. In particular, in 2008, when Nakamot published his thesis "Bitcoin: A Peer-to-Peer Electronic Cash System", discussions on blockchain and digital currency have gradually extended from technological aspects to economic, social and political, and other fields. The general public have begun to pay close attention to the impact of blockchain on social development as well as the role of digital currency in the world economy. Based on the decentralized characteristics of the blockchain and the vibrant vitality of the digital economy, the general public has enough confidence to predict that the decentralized "digital assets" will be a sweeping trend in the future, and will derive new business models and social values.
At the same time, in the development process of decentralized applications of different types, the game industry enjoys unique development advantages, because the game's production mode is the most sophisticated, enjoys the highest degree in terms of commercialization, and is one of the scenarios with the most profound foundation in terms of developers and users.
u Analysis: The game field has a huge room for development, which is highly consistent with the characteristics of the blockchain, and accords with the future development tendency of the digital economy.
The digital asset economy model carried by the project through the blockchain technology will assetize the content produced by the developer, enable the developer to continue reaping benefits during the use, management and transfer of his assets, and provide him with a convenient, decentralized game distribution channel; meanwhile, it helps players to transform the data formed by time and energy as well as the props they obtain as a result of their consumption into the assets that can be safely stored and circulated, offering players the right to manage and commercialize them.

2. Competition | 8 points

Since the last century till now, owing to the sustained efforts and promotion by a variety of IT technology game enterprises, the national and even global online game market is developing by leaps and bounds. If there is no systematic risks, such as policy regulation, vicious incidents and other factors, there will be no smooth and endless development momentum unless something unexpected happens. However, an objective analysis reveals that the current online game market is still dominated by IT technology companies, and even in a controlled and monopolized development, which, of course, also brings substantial profits, such as Tencent, Blizzard Tech.
u Analysis: It can be predicted that the Cocos-BCX project will hardly have any direct competitors in the strict sense for the time being, but will encounter a marginal pressure competitive environment from two dimensions. In summary, the classical IT game companies at home and abroad are massive in size and have obvious capital advantages. However, the Cocos-BCX project has an advanced philosophy and cutting edge technology, and thereby enjoys first-mover advantages for a breakthrough; The blockchain game project of the same business is currently marked by wide participation and generic applicability. But in comparison, the Cocos-BCX game industry has such advantages as a salient background, special project orientation and sophisticated development in technical modules, and therefore has greater development potential.

(二) Token Status

1. Token situation | 6 points

(1) Basic situation of Token
Token name: COCOS
Total tokens in circulation: 100 billion
Consensus mechanism: DPOS
(2) Token usage and allocation
Part I 82%: Cocos-BCX is used for the platform community construction in various ways, including but not limited to the witness' block reward, incentives for platform ecological developers, global community construction, marketing and promotion, industry alliances, eco-investment, research, financial and legal compliance. The use of this part of Cocos-BCX includes swapping by means of the consensus work contributions, free gifts, gifts in exchange for service, and gifts in exchange for other tokens, etc.
Part II, 18%: Cocos-BCX is intended as incentives for the sponsoring team of the project. The incentive part will set up a locking mechanism, which will be issued and unlocked one-third at the end of each year after Token generation, and the issuance will be completed within three years.

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u Analysis: The use of Token is mainly divided into two parts, among which, 82% is used for project development and construction. The remaining 18%, which has a locked position mechanism, is intended for team incentive and construction. The use design is rather rational, but the team part is slightly higher. Given that the industry is in the initial stage of development, it is of great importance to seize the first opportunity and acquire early traffic users. It is suggested that the proportion of Token used by the team be reduced slightly, which is more conducive to the long-term development of the project. It should be noted that the original holding distribution of Token has not been queried via the official channel, while this link for the conventional blockchain project are basically disclosed. Meanwhile, from the standpoint of ordinary investors, Token’s original holding ratio is also one of the important parameters for its investment.

2. Ecological cycle | 8 points

(1)The Token (COCOS) positioning of the platform: circulation media and governance proof in eco-economic activities
COCOS not only serves as a value exchange carrier and community participation proof for Cocox-BCX, but its orientation as a basic pricing Token is likely to play a critical role in the digital asset ecosystem. With the continuous development of the industry, a large quantity of decentralized digital assets will exist in multiple blockchain ecosystems according to different standards in the future, and the value existing in asset pricing media transcending the chain ecology will be infinitely magnified.
, which is specifically manifested in that developers and users can evaluate, compare, trade and manage digital assets of different chain ecosystems, worldview content, and technical standards based on COCOS. Meanwhile, as a primary and basic pricing medium, COCOS is positioned to become the necessary conditions for the blockchain industry to develop and trade financial products and derivatives of digital assets in the future.
(2)Basic use model of Token (COCOS)
Ø Value exchange medium within the platform ecosystem;
Ø Entrusted consensus equity share representative of the Cocos-BCX public blockchain;
Ø The reference and basis for the measurement of the participation in and contribution to the platform community.
(3)How to obtain Token (COCOS)
Ø Value creation: It includes the contribution of the behavior of creating digital assets, that is, developing games, making props, etc.
Ø Platform contribution reward: Users who contribute to the Cocos-BCX community is entitled to COCOS;
Ø Market transaction: Selling the prop assets obtained in the game to get COCOS;
Ø Behavioral incentives: Various effective behaviors within the Cocos-BCX platform, community and platform games will be converted into COCOS
according to a certain contribution degree.
u Analysis: The use model, scenario application, acquisition method, market orientation, etc. for the Token ecosystem design are all well deliberated, to be verified by the market.
The ecosystem design of the Token project not only takes the macroscopic use model and scenario application, but also gives a detailed description of the acquisition method. Another point that must be pointed out is that it has a clear market orientation and future prospect as soon as the design begins, therefore, in general the Token ecosystem design is well-considered and far-sighted. However, for the volatile blockchain market, the crux depends on whether the ecological design philosophy can keep pace with the times, which is very essential. In a word, in the face of massive uncertainties, it needs to be finally verified by the market.

(三) Team member

1. Founder | 8 points


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Haozhi Chen
China's renowned Internet serial entrepreneur, and has successively led and participated in the creation of Joyo.com, Xcar.com.cn, and cdn.yeeyan.org since 1999, and founded Chukong Technology in 2009. Chukong is a leading game development and distribution enterprise in China and a major maintainer and supporter of the Cocos-BCX global open source game engine and developer community.

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Xiaolong Yang
With over 14 years of experience in technology entrepreneurship and investment, he once co-founded China's leading entertainment social networking company. As an investor, he once worked for China's leading private equity fund, during which period, he led and participated in investment projects totalling over 1 billion US dollars, and realized the exit of some projects at home and abroad. His interests and expertise mainly concentrate on information technology of the global primary market and secondary market in the later stage, and macro multiple asset category investment, and has a profound understanding of the financial market mechanism and asset pricing. He is also an investment partner in China's major technology investment fund and provides counselling for Chinese and American hedge funds, venture capital funds and large enterprises.
u Analysis: Chen Haozhi, as a founder, has rich experience in the game industry, and enjoys widespread networking and abundant resources in the industry as being one of the early Internet entrepreneurs; Another founder, Yang Xiaolong, has a strong experience in technology venture capital investment, and has the expertise for global investment layout. On the whole, two co-founders have a prominent advantage in overall industry background and integrating resources.

2. Founding team | 8 points


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Kevin Yin: An early contributor of CocosChina community, NOI winner, and ACM guest. A senior developer of blockchain, and having years of experience in compilation and distributed computing. An investor of the blockchain technology.
Jane Jin: Responsible for CocosChina community, the "Aipuworks" incubator, etc., and an expert of the Techincal Committee for Blockchain, China Software Industry Association. Bachelor of Economics, Zhejiang Gongshang University, and mini-EMBA of Tsinghua University. He once served important functions in "Fortune Global 500" including Lucent, Nortel, NSN, Nokia, Intel and other multinational companies in the marketing, sales, executive and developer relationship domain.
James Jeon: Responsible for the business development strategy and implementation of the project's South Korean section. From 2012 to 2015, he served as CEO of Gurum Company, a South Korean subsidiary of Chukong Technologies, earning an annual revenue of over $30 million from the scratch for the South Korean company and leading the South Korean subsidiary in going public successfully.
Frederick Lim: Responsible for the business development strategy and implementation of the project's South Korean section. From 2014 to 2015, he served as co-CEO of Gurum Company, and was once the director of the Strategic Investment Department of Hyundai Group, responsible for investment in Internet, communication, telecommunications and other fields. He is a doctor of Engineering Technology, Sungkyunkwan University, South Korea.
Hirokuni Fujita: originally head of the Japanese subsidiary of Chukong Technologies. He graduated from Graduate School of Arts and Sciences, The University of Tokyo, majoring in Interdisciplinary Cultural Studies.
Jason: preacher of the Cocos-BCX community and meanwhile, senior manager of the Cocos 2d-x global community. He started to program on the Commodore-64 computer when he was 8. In addition to developing the community, he was keen on studying mathematics, finance, C++ and improving his Chinese proficiency.
Qinzhou Wang: Since entering the game industry in 2009, he has worked in the brand market in ZOL. Com. CN, Howell Expo, host of ChinaJoy, and is responsible for the brand market in Chukong Technologies.
u Analysis: The special technological talent construction of the team technicians needs to be further strengthened. At present, there is a blockchain technician. The game background and the advantages of the international architecture building enjoy prominent advantages, and there are sufficient team members on the strategic level and in the aspect of ecological construction. It is worth mentioning that team building is stable, and there is a high level of consensus among team members, which is conducive to the robust development of the project.
One member of the founding team has experience in the blockchain project development, that is, Chief Technical Officer, who is a senior blockchain developer. He has many years of experience in compiling and distributed computing, and is also a technology investor of blockchain.
In the early stage, owing to the demand of the game industry in the Japanese and Korean markets, Japanese and Korean market leaders were specially arranged in the early team structure of Chukong Technologies. In particular, due to the prosperity and popularity of the game industry in the Korean market, two co-leaders were specially arranged for the Korea market, responsible for strategic and investment issues respectively.
Consultant Team | 8 points

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Zhe Wang: Founder of the Cocos engine, and CEO of Xiamen Yaji Software Co., Ltd. He graduated from Department of Electronics, Nanjing University, and later studied a postgraduate program at Department of Management Science, Xiamen University. He created the Cocos engine in 2011, which currently has 1.1 million registered developers worldwide and 300,000 monthly active developers in over 200 countries and regions in the world. The Cocos engine has arrested the attention of platform vendors at home and abroad, and has established a long-term cooperative partnership with Microsoft, Google, ARM, Intel, Qualcomm, Samsung, Huawei and Tencent, etc.
Edith Yeung: One of some "Silicon Valley's Must Meet" investors as covered in Inc magazine. She is the head of 500 Startups, Silicon Valley's famous venture capital company and incubator in Greater China, and meanwhile, manages a Mobile Collective fund worth tens of millions of dollars. She has invested in over 40 mobile Internet, VR, AR and AI start-ups, including Hooked (App store's No. 1 reading App), DayDayCook (one of Asia's largest food communities), Fleksy (acquired by Pinterest), Human (acquired by Mapbox), AISense and so on.
u Analysis: The consultant team has obvious advantages in technological achievements, rich experience in technology innovation investment and incubation experience for startups.
The consultant team consists of a Maker-oriented technical talent and two venture capital managers with a senior venture capital background, among whom, Wang Zhe, technical consultant, graduated from Department of Electronics, Nanjing University and CEO of Xiamen Yaji Software. Wang is the founder of Cocos-BCX engine. At present, the Cocos engine has 1.1 million registered developers and 300,000 monthly active developers in over 200 countries and regions worldwide.

(四) Tech Analysis

1. Tech highlights | 9 points

(1) Smart contract system which can be updated iteratively: The smart contract system, represented by Ethereum, is not subject to modification once its definition is published, making it difficult to meet the volatile demands of market. Therefore, an iterative smart contract system is designed to address this pain spot.
(2) Prop circulation platform: Unlike conventional game transaction platform, Cocos-BCX's decentralized digital asset circulation platform does not have intermediary agencies. Players can complete the transfer and purchase of non-homogeneous assets, including "game gold coins" and prop assets acquired in the game on the prop circulation platform. In the whole process of transfer, the platform will adopt smart contract for automatic matching to help users complete the transfer process more efficiently.
(3) Game interactive operation environment:
Based on the judgment of the operation environment characteristics of blockchain games in the future, Cocos-BCX has designed a set of integrated operation environment that accommodates various types of APPs, as well as the supporting interoperability interface. Combined with COCOS Creator, it simplifies the process of docking game programs and blockchain, making intra-chain interaction transparent to developers, and allowing conventional game developers to develop or migrate blockchain game without a threshold.
(4) Mapping gateway that supports multi-chain and asset riveting:
Cocos-BCX provides a set of mapping gateways used for the automatic mapping of game gold coins and props. Under the unified value measurement system, it realizes the smooth transition of different in-chain game content and different platform content. The content that can be used for mapping includes game gold coins, game equipment data, etc.
(5) Transaction authentication mechanism that prevents BP/developers from cheating:
BP, as the core of transaction processing and communication of the whole network, can know the processing result of the latest transaction prior to general nodes. Therefore, BP enjoys a priority for information with timeliness or confidentiality
, as compared with general nodes, so it has a cheating potential in terms of
information acquisition. To address the drawbacks of this technical link, five modular confrontation mechanisms has been specially designed to hold the likelihood of BP/developer cheating at bay.
(6) Economies Principle Design of Cocos-BCX:
The Cocos-BCX platform carries the game assets value created by developers by providing a complete set of functional components including the underlying public blockchain, digital property management, and exchanges. Its technology and governance structure design, based on the graphene standard, has the economic attributes corresponding to the DPoS consensus mechanism.
u Analysis: There are a multiplicity of technical highlights in that the overall technology construction shows characteristics such as rigid logic and prominent modularity, and various technical solutions and mechanisms with a strong pertinence have been put forward.
Based on the market pain spots of the game industry, and combined with the development opportunities of blockchain technology, the Cocos-BCX project puts forward a vision system to create consistence between the content producer and consumer in the digital world. In view of the initial intention of the project and the relatively profound background of the game industry, the overall technical structure design of the project is highly targeted and has a strong logic, which can be described as closely connected with each other. Based on the large technical framework system, each technical link and organization also has a strong sense of target and logical gene, and on this basis, many modular and modified technical programs or mechanisms have been proposed. However, it is worth noting that the synergy of a series of highlight technologies remains to be verified and examined. Meanwhile, attention should also be paid to the practicability and rationality.

2. Impossible Triangle | 7 points

(1) Decentralization
Ø Low fork risk: Cocos-BCX uses the DPoS consensus mechanism, which does not require miners to use mining machines for mining, and thereby it can effectively avoid the impact of centralized computing on the entire basechain, which in turn reduces a low fork risk. Under the DPoS mechanism, if a witness wants to fork by voting, it is necessary to guarantee that over one third of the witnesses violate this mechanism at the same time.
Ø Improved DPOS consensus mechanism: The consensus layer of the Cocos-BCX test chain adopts the DPoS consensus algorithm. The advantage characteristics of the improved edition DPOS are as follows: all active witnesses have the same block predefined probability as the witnesses' predefined algorithm in the DPoS consensus algorithm, which ensures that the block probability of all witnesses is consistent with the block reward.
Ø Lightweight node: In Cocos-BCX design, lightweight node is essentially an environment with chain interoperability. Unlike the whole node, the lightweight node does not require to synchronize the whole network data. Instead, it needs the contract information and environment data required for synchronous running. This design can greatly reduce the data volume and synchronization time required for node synchronization, enabling the in-chain game terminal software to have a capacity which is actually used and a plausible time cost.
(2) Security
Ø Player autonomy and asset security: Because of the open and transparent characteristics of the blockchain network, the digital asset information obtained by players in the game can be viewed through the blockchain.
Ø Guarantee by modern cryptography: Modern cryptography is a technology based on mathematics. Currently, it has been widely used in many industries in the Internet domain. Common symmetric encryption technologies include AES encryption used for WiFi, and asymmetric encryption algorithms (public and private key cryptography) RSA, ECC, etc., among which, ECC (Elliptic Curves Cryptography) is an encryption algorithm commonly used in the blockchain field.
Ø A transaction verification mechanism that prevents BP/developers from cheating: BP enjoys a priority compared with general nodes, so it has the probability to cheat in terms of information acquisition. Therefore, the BCX program has designed a set of transaction execution, messaging, and operating mechanisms to address the possible links that allow cheating by BP and developers.
Ø Iterative updated smart contract system: It can provide logical updating and loophole repair for the in-chain game smart contract, thus ensuring the security and timeliness of the smart contract.
(3) Expandability:
Ø Strong expandability of the top-level design of the project
The expandability of Cocos-BCX is powerful, which is specifically shown in a decentralized game production and an overall solution to the game economy operation established by means of the game engine, development environment and Cocos-BCX game chain.

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A business ecosystem is constructed based on the above overall solution, with the purpose of connecting the global game ecosystem. The main ecological links include developers, users, creative content, key ecological links and blockchain system, etc.

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Ø Expanded design of specific technologies and mechanisms
  1. Multi-platform game integration running environment: This platform is mainly characterized by four features, consistent and perfect chain interoperability interface, downward transparent accepting mode, encapsulated atomic operation and multi-platform compatibility.
  2. Interactive interface of blockchain:
Cocos-BCX provides a chain-interactive development environment so that developers can easily interact with the chain through this set of environment. Meanwhile, its blockchain interactive development environment provides development components compatible with multiple working platforms, including SDK for the Android and iOS system, javascript libraries for front-terminal web applications, and python and PHP libraries for back-terminal applications.
u Analysis: The expandability of the project's "impossible triangle" shows the most prominently, and the decentralized attribute is the weakest, whose security is between the two. However, the project takes the three into consideration in terms of the technical mechanism and program function. Yet, the focus is different.
The project interprets the “impossible triangle” by means of thinking and design that focus on technical aspects and key issues.
The security level first guarantees the assets security and freedom of the ecosystem participants, and meanwhile ensures the rationality and security of the overall framework design, and finally takes its system updating and safe recovery into consideration mainly by means of player autonomy, modern cryptography and transaction verification mechanism that prevents BP/developers from cheating.

3. Development difficulty | 8 points

According to the summary of the project white paper, the blockchain game can be generally divided into four developmental stages.
(1)Using the homogeneous assets for the settlement of the game "gold coins";
(2)Free conversion of the game "gold coins" and props;
(3)In-chain operation of critical rules;
(4)Overall in-chain operation of the game
The game in-chain operation is the final form of the industry. Based on the above summary, Cocos-BCX proposes the future development prospect, mainly represented in seven aspects:
(1)Players having a lightweight full-node environment;
(2)The service stack operating in the blockchain environment;
(3)The game engine as one of the node infrastructures;
(4)Providing a joint development/debugging environment including engine, visual IDE, and chain network interactive interface;
(5)a set of asynchronous consensus tasks between nodes to ensure the trustworthiness of the engine environment. This consensus may be based on the discrimination of feature code of
the engine critical function's target code
(6) The game code (contract) is executed by the secure virtual machine controlled by the engine, and the key numerical calculation of the contract may adopt
the “Trusted Execution Environment” scheme, which is executed independently of the main part of the contract;
(7) The key process of the contract is witnessed by the adjacent or related nodes (like players in a copy).
u Analysis: The project covers a multiplicity of technical characteristics and functional mechanisms. The overall development is rather difficult. However, it is highly practicable in terms of performance.
At the initial stage of the project, four stages of blockchain game development were analyzed. After combing, the highest prospect was proposed, implicating to create a complete multi-platform game running environment, which can provide game developers with convenience in developing blockchain games and a perfect ecological environment to the maximum, while bringing game users a brand-new gaming experience and a game form that transcends the previous ones.
Based on the initial project prospect, numerous technical goals and functional modules are listed, indicating that the technical support for the project vision is rather effective. However, as public blockchain of the industry application basis, it encompasses various technical applications and functional modules. Comparatively speaking, the development difficulty is rather big. Meanwhile, as released by the white paper, the theoretical throughput of the Cocos-BCX test chain can reach up to 100,000 tps. The actual throughput is approximate to 3,500 tps, and the block time is 3 seconds, that is, the information broadcast across the entire network is completed once every 3 seconds. It can be seen from the project technical performance data that it has a relatively strong realistic significance. Therefore, on the whole, the project puts forward a sizeable technical challenge, and in the meantime has a reasonable practicability, therefore, it is worthwhile to look forward to!

(五) Project status

1. Product | 7 points

(1)System-level products
Ø The application development framework that supports multiple operating systems and various blockchain environments.
Ø Completely scripted, componentized and data-driven application development tools;
Ø An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Ø Supporting non-homogeneous wallets;
Ø A blockchain browser that supports the contract event subscription;
Ø Supporting the third-party non-homogeneous asset exchanges;
Ø Supporting the blockchain game developed by a third party;
Ø Cross-chain asset acceptance gateway.
(2) Functional products
Ø De-intermediary assets (prop) operation interface;
Ø Paradigms of non-homogeneous assets circulation platform;
Ø Supporting player autonomy and blacksmith shop mechanism;
Ø Visual IDE (including visual editing of the game program and contract);
Ø Complete wallet, user system and blockchain browser;
Ø Smart contract system that allows iterative updating.
u Analysis: According to the information released on the official website of the project, the timeline shows that the Cocos-BCX main chain has started the closed beta test in the third quarter of 2018. Based on the obvious characteristics of the project technology module, Cocos-BCX has launched two series of projects, namely, system-level and function-level products, including development frameworks, blacksmith shop mechanisms tailored to various operations and multiple environment.

2. Code updating | 2 points

u Analysis: It is learned from official communication that the source code of the project has not been made public for the purpose of keeping the project's trade secret confidential. It is planned that the project will be open source in the future after the ecological and system products become gradually stabilized.

3. Completion status | 8 points

u Analysis: The project has formulated an overall development plan and recent work tasks, and at the same time it has demonstrated its strong vitality through weekly report, timeline and development broadcast.
According to the official channel inquiry, the project has formulated the Roadmap for the 2018 key milestone quarter and the recent detailed work task breakdown plan, and the project has a very complete display system featuring three major development progresses:
(1) Weekly reporting system
(2) Project timeline
(3) Development broadcast
Through the Roadmap+ work breakdown + 3 major system model, the project's development trajectory and dynamics have been display in a basically three-dimensional, spatial, meticulous and detailed manner, and in the meantime, the powerful execution and self-vitality of the project have been also displayed.

(六) Institution enabling (Investors)

1. Cooperative institutions | 9 points


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u Analysis: Cocos-BCX has a wide margin for cooperation, and its cooperation institutions are not only numerous, but also mainly of leading and quality enterprises in the industry.
The cooperative institutions include HelloEOS, NEO, NEBULAS (chain), Loom, IMEOS.ONE, Kingsoft Cloud and SlowMist Technology, etc.
NEO is one of the earliest blockchain projects in China. It was officially created in 2014 and was open sourced in real time in Github in June 2015. Since its establishment, the NEO team has experienced ups and downs of the blockchain industry. This project can be said to be a veteran project in the industry. NEO combines with a series of technologies, such as point-to-point network, Byzantine fault tolerance, digital certificate, smart contract, superconducting transactions, and cross-chain interoperability protocols, to perform rapid, efficient, secure, and legitimate smart management of assets.

2. Investment institutions | 9 points


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u Analysis: There are numerous investment institutions, many of which are Class I institutions, with a strong institutional strength.
Investment institutions include NGC, Binance, INB Capital, Dfund, 500 Startups, BlockVC, OK Blockchain Capital, Yisu Capital, Xiong'an Capital, ONTology, FreeS FUND, NODE Capital, Consensus Capital, Hash Capital, NEO Capital, Ticker Capital , ContractVC, Junwu Capital, Candy Capital, Hofan VC, BMETA Capital, BYTE Capital, Nimble Capital, InsurFun, BA Capital, Consensus Lab, TOKENMANIA, Byzantium Capital, etc.
The rest investment institutions are also well-known. For example, DFUND was founded by Zhao Dong, a well-known figure in the digital currency domain in July 2017. Yisu Capital is engaged in the early investment and project cooperation, focusing on blockchain technology and big data intelligence analysis, and other domains.

(七) Drawing attention | 6 points


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Project content description

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u Analysis: The game user and developer group are highly active, and meanwhile the publicity of the media and news client are enhanced. The overall heat and operation and maintenance thinking are well-balanced. However, the current community operation link is relatively weak, and requires improvement in the follow-up.
Presently, the number of community fans is small. Therefore, the operation link of project content is rather weak. However, media communication and news broadcasting, two links of propaganda and promotion efforts, are quite effective, basically realizing a timely and real-time posting of the latest developments of the project. Although the media and news client are widely disseminated, their social interaction is relatively weak. The social platform has its own communication limitations. However, it is highly involved in interaction.

(VIII) Social Response | 7.78

User A | Point: 7.9
Comment: From the perspective of production mode and commercialization, this game is the most sophisticated. So I think this project has a very extensive application scenario, especially for developers and users.
User B | Point: 7.0
Comment: Currently, it seems that the game industry is greatly influenced by macro policies. Tencent's recent performance is a case in point. However, the project orientation is quite good.
User C | Point: 8.0
Comment: The technical advantages of the project are particularly prominent, and it also seizes the development opportunities of the blockchain. However, ultimately it needs to undergo the test of the market.
User D | Point: 9.0
Comment: First of all, COCOS has a large number of developers, solid underlying technology and reliable team work, which is worth looking forward to. Of course, great "undertaking" calls for enormous input, especially in technology. The way is arduous and long. Come on.
User E | Point: 7.0
Comment:
As a game practitioner, I would talk something about Cocos-BCX project: when the concept of blockchain game is put forward for everyone to consider, at this stage, it is no doubt that the dimension (type) of the game is developed from the perspective of "inheritance" and "tracing its very origin". If the Cocos-BCX project can be applied by game developers in terms of "development kit", is easy to learn and use, and allows the mobile game developers to shift to the development of blockchain games without a threshold, then the game dimensions and users can be further expanded. In a word, phenomenal games of blockchain games need the support of Cocos-BCX and the efforts of developers, both of which are indispensable. It is hoped that the team will make great efforts in development and publicity. "Coin friends" may not need to know how the game is developed, but they will certainly care about its future space. Such evaluation can only be called prospects and expectations. It remains to be determined whether the project adopts capital operation or the mode as solid as the old engine of COCOS till the project is landed.

III. Evaluation Summary

The project orientation is accurate, and the team has a strong lineup. It merits pointing out that its technical strength and model architecture design are particularly prominent, and there are an array of investment and cooperation institutions with strong strength. However, at present, the code has not been open sourced and the community operation and maintenance is deficient. The information disclosure of the Token link is not particularly perfect, and individual investors may care much about it. The Roadmap of the project development is all too simple. These are the deficiencies of the project development at the current moment.
submitted by ONETOPGlobal to u/ONETOPGlobal [link] [comments]

Cocos-BCX:Decentralized game application and digital asset creation platform

Cocos-BCX:Decentralized game application and digital asset creation platform

I. Project Overview

Cocos-BCX is a platform used for the development, operation, management and transfer of decentralized applications and in-application assets on the blockchain ecosystem. The platform mainly includes three function modules:
(1)The application development framework that supports multiple operating systems and various blockchain environments.
(2)Completely scripted, componentized and data-driven application development tools;
(3)An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Cocos-BCX can allow developers to perform programming, debugging, and publishing of decentralized applications oriented to the blockchain environment, and hybrid architecture applications. Meanwhile, the platform integrates the distributed user account system, wallet and digital asset circulation platform based on the blockchain, which can realize the permanent saving and cross-chain use of in-application assets.

II. Project evaluation

(一) Market analysis

1. Market conditions | 8 points

The organizing pattern of productivity dominated by governments in some areas or industrial domains is apt to change in the context of bottlenecks existing for global scientific and technological progress, rising resource consumption, an aging population, and intensified geopolitical conflicts. In particular, in 2008, when Nakamot published his thesis "Bitcoin: A Peer-to-Peer Electronic Cash System", discussions on blockchain and digital currency have gradually extended from technological aspects to economic, social and political, and other fields. The general public have begun to pay close attention to the impact of blockchain on social development as well as the role of digital currency in the world economy. Based on the decentralized characteristics of the blockchain and the vibrant vitality of the digital economy, the general public has enough confidence to predict that the decentralized "digital assets" will be a sweeping trend in the future, and will derive new business models and social values.
At the same time, in the development process of decentralized applications of different types, the game industry enjoys unique development advantages, because the game's production mode is the most sophisticated, enjoys the highest degree in terms of commercialization, and is one of the scenarios with the most profound foundation in terms of developers and users.
u Analysis: The game field has a huge room for development, which is highly consistent with the characteristics of the blockchain, and accords with the future development tendency of the digital economy.
The digital asset economy model carried by the project through the blockchain technology will assetize the content produced by the developer, enable the developer to continue reaping benefits during the use, management and transfer of his assets, and provide him with a convenient, decentralized game distribution channel; meanwhile, it helps players to transform the data formed by time and energy as well as the props they obtain as a result of their consumption into the assets that can be safely stored and circulated, offering players the right to manage and commercialize them.

2. Competition | 8 points

Since the last century till now, owing to the sustained efforts and promotion by a variety of IT technology game enterprises, the national and even global online game market is developing by leaps and bounds. If there is no systematic risks, such as policy regulation, vicious incidents and other factors, there will be no smooth and endless development momentum unless something unexpected happens. However, an objective analysis reveals that the current online game market is still dominated by IT technology companies, and even in a controlled and monopolized development, which, of course, also brings substantial profits, such as Tencent, Blizzard Tech.
u Analysis: It can be predicted that the Cocos-BCX project will hardly have any direct competitors in the strict sense for the time being, but will encounter a marginal pressure competitive environment from two dimensions. In summary, the classical IT game companies at home and abroad are massive in size and have obvious capital advantages. However, the Cocos-BCX project has an advanced philosophy and cutting edge technology, and thereby enjoys first-mover advantages for a breakthrough; The blockchain game project of the same business is currently marked by wide participation and generic applicability. But in comparison, the Cocos-BCX game industry has such advantages as a salient background, special project orientation and sophisticated development in technical modules, and therefore has greater development potential.

(二) Token Status

1. Token situation | 6 points

(1) Basic situation of Token
Token name: COCOS
Total tokens in circulation: 100 billion
Consensus mechanism: DPOS
(2) Token usage and allocation
Part I 82%: Cocos-BCX is used for the platform community construction in various ways, including but not limited to the witness' block reward, incentives for platform ecological developers, global community construction, marketing and promotion, industry alliances, eco-investment, research, financial and legal compliance. The use of this part of Cocos-BCX includes swapping by means of the consensus work contributions, free gifts, gifts in exchange for service, and gifts in exchange for other tokens, etc.
Part II, 18%: Cocos-BCX is intended as incentives for the sponsoring team of the project. The incentive part will set up a locking mechanism, which will be issued and unlocked one-third at the end of each year after Token generation, and the issuance will be completed within three years.

https://preview.redd.it/s47w2jtfj6521.jpg?width=684&format=pjpg&auto=webp&s=a60ea62b86dc0f177f9596608d1961e039d3bd1b
u Analysis: The use of Token is mainly divided into two parts, among which, 82% is used for project development and construction. The remaining 18%, which has a locked position mechanism, is intended for team incentive and construction. The use design is rather rational, but the team part is slightly higher. Given that the industry is in the initial stage of development, it is of great importance to seize the first opportunity and acquire early traffic users. It is suggested that the proportion of Token used by the team be reduced slightly, which is more conducive to the long-term development of the project. It should be noted that the original holding distribution of Token has not been queried via the official channel, while this link for the conventional blockchain project are basically disclosed. Meanwhile, from the standpoint of ordinary investors, Token’s original holding ratio is also one of the important parameters for its investment.

2. Ecological cycle | 8 points

(1)The Token (COCOS) positioning of the platform: circulation media and governance proof in eco-economic activities
COCOS not only serves as a value exchange carrier and community participation proof for Cocox-BCX, but its orientation as a basic pricing Token is likely to play a critical role in the digital asset ecosystem. With the continuous development of the industry, a large quantity of decentralized digital assets will exist in multiple blockchain ecosystems according to different standards in the future, and the value existing in asset pricing media transcending the chain ecology will be infinitely magnified.
, which is specifically manifested in that developers and users can evaluate, compare, trade and manage digital assets of different chain ecosystems, worldview content, and technical standards based on COCOS. Meanwhile, as a primary and basic pricing medium, COCOS is positioned to become the necessary conditions for the blockchain industry to develop and trade financial products and derivatives of digital assets in the future.
(2)Basic use model of Token (COCOS)
Ø Value exchange medium within the platform ecosystem;
Ø Entrusted consensus equity share representative of the Cocos-BCX public blockchain;
Ø The reference and basis for the measurement of the participation in and contribution to the platform community.
(3)How to obtain Token (COCOS)
Ø Value creation: It includes the contribution of the behavior of creating digital assets, that is, developing games, making props, etc.
Ø Platform contribution reward: Users who contribute to the Cocos-BCX community is entitled to COCOS;
Ø Market transaction: Selling the prop assets obtained in the game to get COCOS;
Ø Behavioral incentives: Various effective behaviors within the Cocos-BCX platform, community and platform games will be converted into COCOS
according to a certain contribution degree.
u Analysis: The use model, scenario application, acquisition method, market orientation, etc. for the Token ecosystem design are all well deliberated, to be verified by the market.
The ecosystem design of the Token project not only takes the macroscopic use model and scenario application, but also gives a detailed description of the acquisition method. Another point that must be pointed out is that it has a clear market orientation and future prospect as soon as the design begins, therefore, in general the Token ecosystem design is well-considered and far-sighted. However, for the volatile blockchain market, the crux depends on whether the ecological design philosophy can keep pace with the times, which is very essential. In a word, in the face of massive uncertainties, it needs to be finally verified by the market.

(三) Team member

1. Founder | 8 points


https://preview.redd.it/35gq3gyij6521.jpg?width=200&format=pjpg&auto=webp&s=c3e68b208bc15a0607557cf9be65739beba67375
Haozhi Chen
China's renowned Internet serial entrepreneur, and has successively led and participated in the creation of Joyo.com, Xcar.com.cn, and cdn.yeeyan.org since 1999, and founded Chukong Technology in 2009. Chukong is a leading game development and distribution enterprise in China and a major maintainer and supporter of the Cocos-BCX global open source game engine and developer community.

https://preview.redd.it/2wm6ki0kj6521.jpg?width=200&format=pjpg&auto=webp&s=be9cd5cbb527a9471faac4002065916f4ebd9bd5
Xiaolong Yang
With over 14 years of experience in technology entrepreneurship and investment, he once co-founded China's leading entertainment social networking company. As an investor, he once worked for China's leading private equity fund, during which period, he led and participated in investment projects totalling over 1 billion US dollars, and realized the exit of some projects at home and abroad. His interests and expertise mainly concentrate on information technology of the global primary market and secondary market in the later stage, and macro multiple asset category investment, and has a profound understanding of the financial market mechanism and asset pricing. He is also an investment partner in China's major technology investment fund and provides counselling for Chinese and American hedge funds, venture capital funds and large enterprises.
u Analysis: Chen Haozhi, as a founder, has rich experience in the game industry, and enjoys widespread networking and abundant resources in the industry as being one of the early Internet entrepreneurs; Another founder, Yang Xiaolong, has a strong experience in technology venture capital investment, and has the expertise for global investment layout. On the whole, two co-founders have a prominent advantage in overall industry background and integrating resources.

2. Founding team | 8 points


https://preview.redd.it/twotgvrxj6521.png?width=877&format=png&auto=webp&s=a03ab15246f51d9c1595266114fa1ee18ca943ed
Kevin Yin: An early contributor of CocosChina community, NOI winner, and ACM guest. A senior developer of blockchain, and having years of experience in compilation and distributed computing. An investor of the blockchain technology.
Jane Jin: Responsible for CocosChina community, the "Aipuworks" incubator, etc., and an expert of the Techincal Committee for Blockchain, China Software Industry Association. Bachelor of Economics, Zhejiang Gongshang University, and mini-EMBA of Tsinghua University. He once served important functions in "Fortune Global 500" including Lucent, Nortel, NSN, Nokia, Intel and other multinational companies in the marketing, sales, executive and developer relationship domain.
James Jeon: Responsible for the business development strategy and implementation of the project's South Korean section. From 2012 to 2015, he served as CEO of Gurum Company, a South Korean subsidiary of Chukong Technologies, earning an annual revenue of over $30 million from the scratch for the South Korean company and leading the South Korean subsidiary in going public successfully.
Frederick Lim: Responsible for the business development strategy and implementation of the project's South Korean section. From 2014 to 2015, he served as co-CEO of Gurum Company, and was once the director of the Strategic Investment Department of Hyundai Group, responsible for investment in Internet, communication, telecommunications and other fields. He is a doctor of Engineering Technology, Sungkyunkwan University, South Korea.
Hirokuni Fujita: originally head of the Japanese subsidiary of Chukong Technologies. He graduated from Graduate School of Arts and Sciences, The University of Tokyo, majoring in Interdisciplinary Cultural Studies.
Jason: preacher of the Cocos-BCX community and meanwhile, senior manager of the Cocos 2d-x global community. He started to program on the Commodore-64 computer when he was 8. In addition to developing the community, he was keen on studying mathematics, finance, C++ and improving his Chinese proficiency.
Qinzhou Wang: Since entering the game industry in 2009, he has worked in the brand market in ZOL. Com. CN, Howell Expo, host of ChinaJoy, and is responsible for the brand market in Chukong Technologies.
u Analysis: The special technological talent construction of the team technicians needs to be further strengthened. At present, there is a blockchain technician. The game background and the advantages of the international architecture building enjoy prominent advantages, and there are sufficient team members on the strategic level and in the aspect of ecological construction. It is worth mentioning that team building is stable, and there is a high level of consensus among team members, which is conducive to the robust development of the project.
One member of the founding team has experience in the blockchain project development, that is, Chief Technical Officer, who is a senior blockchain developer. He has many years of experience in compiling and distributed computing, and is also a technology investor of blockchain.
In the early stage, owing to the demand of the game industry in the Japanese and Korean markets, Japanese and Korean market leaders were specially arranged in the early team structure of Chukong Technologies. In particular, due to the prosperity and popularity of the game industry in the Korean market, two co-leaders were specially arranged for the Korea market, responsible for strategic and investment issues respectively.
Consultant Team | 8 points

https://preview.redd.it/822oiksyj6521.jpg?width=558&format=pjpg&auto=webp&s=620ffe23c556721c0ac3386c1cdf044e6d7d98af
Zhe Wang: Founder of the Cocos engine, and CEO of Xiamen Yaji Software Co., Ltd. He graduated from Department of Electronics, Nanjing University, and later studied a postgraduate program at Department of Management Science, Xiamen University. He created the Cocos engine in 2011, which currently has 1.1 million registered developers worldwide and 300,000 monthly active developers in over 200 countries and regions in the world. The Cocos engine has arrested the attention of platform vendors at home and abroad, and has established a long-term cooperative partnership with Microsoft, Google, ARM, Intel, Qualcomm, Samsung, Huawei and Tencent, etc.
Edith Yeung: One of some "Silicon Valley's Must Meet" investors as covered in Inc magazine. She is the head of 500 Startups, Silicon Valley's famous venture capital company and incubator in Greater China, and meanwhile, manages a Mobile Collective fund worth tens of millions of dollars. She has invested in over 40 mobile Internet, VR, AR and AI start-ups, including Hooked (App store's No. 1 reading App), DayDayCook (one of Asia's largest food communities), Fleksy (acquired by Pinterest), Human (acquired by Mapbox), AISense and so on.
u Analysis: The consultant team has obvious advantages in technological achievements, rich experience in technology innovation investment and incubation experience for startups.
The consultant team consists of a Maker-oriented technical talent and two venture capital managers with a senior venture capital background, among whom, Wang Zhe, technical consultant, graduated from Department of Electronics, Nanjing University and CEO of Xiamen Yaji Software. Wang is the founder of Cocos-BCX engine. At present, the Cocos engine has 1.1 million registered developers and 300,000 monthly active developers in over 200 countries and regions worldwide.

(四) Tech Analysis

1. Tech highlights | 9 points

(1) Smart contract system which can be updated iteratively: The smart contract system, represented by Ethereum, is not subject to modification once its definition is published, making it difficult to meet the volatile demands of market. Therefore, an iterative smart contract system is designed to address this pain spot.
(2) Prop circulation platform: Unlike conventional game transaction platform, Cocos-BCX's decentralized digital asset circulation platform does not have intermediary agencies. Players can complete the transfer and purchase of non-homogeneous assets, including "game gold coins" and prop assets acquired in the game on the prop circulation platform. In the whole process of transfer, the platform will adopt smart contract for automatic matching to help users complete the transfer process more efficiently.
(3) Game interactive operation environment:
Based on the judgment of the operation environment characteristics of blockchain games in the future, Cocos-BCX has designed a set of integrated operation environment that accommodates various types of APPs, as well as the supporting interoperability interface. Combined with COCOS Creator, it simplifies the process of docking game programs and blockchain, making intra-chain interaction transparent to developers, and allowing conventional game developers to develop or migrate blockchain game without a threshold.
(4) Mapping gateway that supports multi-chain and asset riveting:
Cocos-BCX provides a set of mapping gateways used for the automatic mapping of game gold coins and props. Under the unified value measurement system, it realizes the smooth transition of different in-chain game content and different platform content. The content that can be used for mapping includes game gold coins, game equipment data, etc.
(5) Transaction authentication mechanism that prevents BP/developers from cheating:
BP, as the core of transaction processing and communication of the whole network, can know the processing result of the latest transaction prior to general nodes. Therefore, BP enjoys a priority for information with timeliness or confidentiality
, as compared with general nodes, so it has a cheating potential in terms of
information acquisition. To address the drawbacks of this technical link, five modular confrontation mechanisms has been specially designed to hold the likelihood of BP/developer cheating at bay.
(6) Economies Principle Design of Cocos-BCX:
The Cocos-BCX platform carries the game assets value created by developers by providing a complete set of functional components including the underlying public blockchain, digital property management, and exchanges. Its technology and governance structure design, based on the graphene standard, has the economic attributes corresponding to the DPoS consensus mechanism.
u Analysis: There are a multiplicity of technical highlights in that the overall technology construction shows characteristics such as rigid logic and prominent modularity, and various technical solutions and mechanisms with a strong pertinence have been put forward.
Based on the market pain spots of the game industry, and combined with the development opportunities of blockchain technology, the Cocos-BCX project puts forward a vision system to create consistence between the content producer and consumer in the digital world. In view of the initial intention of the project and the relatively profound background of the game industry, the overall technical structure design of the project is highly targeted and has a strong logic, which can be described as closely connected with each other. Based on the large technical framework system, each technical link and organization also has a strong sense of target and logical gene, and on this basis, many modular and modified technical programs or mechanisms have been proposed. However, it is worth noting that the synergy of a series of highlight technologies remains to be verified and examined. Meanwhile, attention should also be paid to the practicability and rationality.

2. Impossible Triangle | 7 points

(1) Decentralization
Ø Low fork risk: Cocos-BCX uses the DPoS consensus mechanism, which does not require miners to use mining machines for mining, and thereby it can effectively avoid the impact of centralized computing on the entire basechain, which in turn reduces a low fork risk. Under the DPoS mechanism, if a witness wants to fork by voting, it is necessary to guarantee that over one third of the witnesses violate this mechanism at the same time.
Ø Improved DPOS consensus mechanism: The consensus layer of the Cocos-BCX test chain adopts the DPoS consensus algorithm. The advantage characteristics of the improved edition DPOS are as follows: all active witnesses have the same block predefined probability as the witnesses' predefined algorithm in the DPoS consensus algorithm, which ensures that the block probability of all witnesses is consistent with the block reward.
Ø Lightweight node: In Cocos-BCX design, lightweight node is essentially an environment with chain interoperability. Unlike the whole node, the lightweight node does not require to synchronize the whole network data. Instead, it needs the contract information and environment data required for synchronous running. This design can greatly reduce the data volume and synchronization time required for node synchronization, enabling the in-chain game terminal software to have a capacity which is actually used and a plausible time cost.
(2) Security
Ø Player autonomy and asset security: Because of the open and transparent characteristics of the blockchain network, the digital asset information obtained by players in the game can be viewed through the blockchain.
Ø Guarantee by modern cryptography: Modern cryptography is a technology based on mathematics. Currently, it has been widely used in many industries in the Internet domain. Common symmetric encryption technologies include AES encryption used for WiFi, and asymmetric encryption algorithms (public and private key cryptography) RSA, ECC, etc., among which, ECC (Elliptic Curves Cryptography) is an encryption algorithm commonly used in the blockchain field.
Ø A transaction verification mechanism that prevents BP/developers from cheating: BP enjoys a priority compared with general nodes, so it has the probability to cheat in terms of information acquisition. Therefore, the BCX program has designed a set of transaction execution, messaging, and operating mechanisms to address the possible links that allow cheating by BP and developers.
Ø Iterative updated smart contract system: It can provide logical updating and loophole repair for the in-chain game smart contract, thus ensuring the security and timeliness of the smart contract.
(3) Expandability:
Ø Strong expandability of the top-level design of the project
The expandability of Cocos-BCX is powerful, which is specifically shown in a decentralized game production and an overall solution to the game economy operation established by means of the game engine, development environment and Cocos-BCX game chain.

https://preview.redd.it/9zqpm1zzj6521.jpg?width=1207&format=pjpg&auto=webp&s=97073eb57409e0904da5c11873cc543c3b9f310b
A business ecosystem is constructed based on the above overall solution, with the purpose of connecting the global game ecosystem. The main ecological links include developers, users, creative content, key ecological links and blockchain system, etc.

https://preview.redd.it/l83i3pk0k6521.jpg?width=1276&format=pjpg&auto=webp&s=df7e694a557af1485c840ed44b9bbfba432b1d86
Ø Expanded design of specific technologies and mechanisms
1) Multi-platform game integration running environment: This platform is mainly characterized by four features, consistent and perfect chain interoperability interface, downward transparent accepting mode, encapsulated atomic operation and multi-platform compatibility.
2) Interactive interface of blockchain:
Cocos-BCX provides a chain-interactive development environment so that developers can easily interact with the chain through this set of environment. Meanwhile, its blockchain interactive development environment provides development components compatible with multiple working platforms, including SDK for the Android and iOS system, javascript libraries for front-terminal web applications, and python and PHP libraries for back-terminal applications.
u Analysis: The expandability of the project's "impossible triangle" shows the most prominently, and the decentralized attribute is the weakest, whose security is between the two. However, the project takes the three into consideration in terms of the technical mechanism and program function. Yet, the focus is different.
The project interprets the “impossible triangle” by means of thinking and design that focus on technical aspects and key issues.
The security level first guarantees the assets security and freedom of the ecosystem participants, and meanwhile ensures the rationality and security of the overall framework design, and finally takes its system updating and safe recovery into consideration mainly by means of player autonomy, modern cryptography and transaction verification mechanism that prevents BP/developers from cheating.

3. Development difficulty | 8 points

According to the summary of the project white paper, the blockchain game can be generally divided into four developmental stages.
(1)Using the homogeneous assets for the settlement of the game "gold coins";
(2)Free conversion of the game "gold coins" and props;
(3)In-chain operation of critical rules;
(4)Overall in-chain operation of the game
The game in-chain operation is the final form of the industry. Based on the above summary, Cocos-BCX proposes the future development prospect, mainly represented in seven aspects:
(1)Players having a lightweight full-node environment;
(2)The service stack operating in the blockchain environment;
(3)The game engine as one of the node infrastructures;
(4)Providing a joint development/debugging environment including engine, visual IDE, and chain network interactive interface;
(5)a set of asynchronous consensus tasks between nodes to ensure the trustworthiness of the engine environment. This consensus may be based on the discrimination of feature code of
the engine critical function's target code
(6) The game code (contract) is executed by the secure virtual machine controlled by the engine, and the key numerical calculation of the contract may adopt
the “Trusted Execution Environment” scheme, which is executed independently of the main part of the contract;
(7) The key process of the contract is witnessed by the adjacent or related nodes (like players in a copy).
u Analysis: The project covers a multiplicity of technical characteristics and functional mechanisms. The overall development is rather difficult. However, it is highly practicable in terms of performance.
At the initial stage of the project, four stages of blockchain game development were analyzed. After combing, the highest prospect was proposed, implicating to create a complete multi-platform game running environment, which can provide game developers with convenience in developing blockchain games and a perfect ecological environment to the maximum, while bringing game users a brand-new gaming experience and a game form that transcends the previous ones.
Based on the initial project prospect, numerous technical goals and functional modules are listed, indicating that the technical support for the project vision is rather effective. However, as public blockchain of the industry application basis, it encompasses various technical applications and functional modules. Comparatively speaking, the development difficulty is rather big. Meanwhile, as released by the white paper, the theoretical throughput of the Cocos-BCX test chain can reach up to 100,000 tps. The actual throughput is approximate to 3,500 tps, and the block time is 3 seconds, that is, the information broadcast across the entire network is completed once every 3 seconds. It can be seen from the project technical performance data that it has a relatively strong realistic significance. Therefore, on the whole, the project puts forward a sizeable technical challenge, and in the meantime has a reasonable practicability, therefore, it is worthwhile to look forward to!

(五) Project status

1. Product | 7 points

(1)System-level products
Ø The application development framework that supports multiple operating systems and various blockchain environments.
Ø Completely scripted, componentized and data-driven application development tools;
Ø An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components.
Ø Supporting non-homogeneous wallets;
Ø A blockchain browser that supports the contract event subscription;
Ø Supporting the third-party non-homogeneous asset exchanges;
Ø Supporting the blockchain game developed by a third party;
Ø Cross-chain asset acceptance gateway.
(2) Functional products
Ø De-intermediary assets (prop) operation interface;
Ø Paradigms of non-homogeneous assets circulation platform;
Ø Supporting player autonomy and blacksmith shop mechanism;
Ø Visual IDE (including visual editing of the game program and contract);
Ø Complete wallet, user system and blockchain browser;
Ø Smart contract system that allows iterative updating.
u Analysis: According to the information released on the official website of the project, the timeline shows that the Cocos-BCX main chain has started the closed beta test in the third quarter of 2018. Based on the obvious characteristics of the project technology module, Cocos-BCX has launched two series of projects, namely, system-level and function-level products, including development frameworks, blacksmith shop mechanisms tailored to various operations and multiple environment.

2. Code updating | 2 points

u Analysis: It is learned from official communication that the source code of the project has not been made public for the purpose of keeping the project's trade secret confidential. It is planned that the project will be open source in the future after the ecological and system products become gradually stabilized.

3. Completion status | 8 points

u Analysis: The project has formulated an overall development plan and recent work tasks, and at the same time it has demonstrated its strong vitality through weekly report, timeline and development broadcast.
According to the official channel inquiry, the project has formulated the Roadmap for the 2018 key milestone quarter and the recent detailed work task breakdown plan, and the project has a very complete display system featuring three major development progresses:
(1) Weekly reporting system
(2) Project timeline
(3) Development broadcast
Through the Roadmap+ work breakdown + 3 major system model, the project's development trajectory and dynamics have been display in a basically three-dimensional, spatial, meticulous and detailed manner, and in the meantime, the powerful execution and self-vitality of the project have been also displayed.

(六) Institution enabling (Investors)

1. Cooperative institutions | 9 points


https://preview.redd.it/9qmh4jj1k6521.jpg?width=1036&format=pjpg&auto=webp&s=25c7cb77d5196fc861750064b43b8ba8e83c71a9
u Analysis: Cocos-BCX has a wide margin for cooperation, and its cooperation institutions are not only numerous, but also mainly of leading and quality enterprises in the industry.
The cooperative institutions include HelloEOS, NEO, NEBULAS (chain), Loom, IMEOS.ONE, Kingsoft Cloud and SlowMist Technology, etc.
NEO is one of the earliest blockchain projects in China. It was officially created in 2014 and was open sourced in real time in Github in June 2015. Since its establishment, the NEO team has experienced ups and downs of the blockchain industry. This project can be said to be a veteran project in the industry. NEO combines with a series of technologies, such as point-to-point network, Byzantine fault tolerance, digital certificate, smart contract, superconducting transactions, and cross-chain interoperability protocols, to perform rapid, efficient, secure, and legitimate smart management of assets.

2. Investment institutions | 9 points


https://preview.redd.it/xd5u9w62k6521.jpg?width=1273&format=pjpg&auto=webp&s=c8729f585a57c8239c717ef8b58229fe7f98a6eb
u Analysis: There are numerous investment institutions, many of which are Class I institutions, with a strong institutional strength.
Investment institutions include NGC, Binance, INB Capital, Dfund, 500 Startups, BlockVC, OK Blockchain Capital, Yisu Capital, Xiong'an Capital, ONTology, FreeS FUND, NODE Capital, Consensus Capital, Hash Capital, NEO Capital, Ticker Capital , ContractVC, Junwu Capital, Candy Capital, Hofan VC, BMETA Capital, BYTE Capital, Nimble Capital, InsurFun, BA Capital, Consensus Lab, TOKENMANIA, Byzantium Capital, etc.
The rest investment institutions are also well-known. For example, DFUND was founded by Zhao Dong, a well-known figure in the digital currency domain in July 2017. Yisu Capital is engaged in the early investment and project cooperation, focusing on blockchain technology and big data intelligence analysis, and other domains.

(七) Drawing attention | 6 points

https://preview.redd.it/78rnnt96k6521.png?width=605&format=png&auto=webp&s=b60d1de55e93642a174730fbee394c9fe5f7166f


Project content description

https://preview.redd.it/cgps19x6k6521.png?width=796&format=png&auto=webp&s=141a8ce79539d70bb8ee15f31ed0786db2524e2b
u Analysis: The game user and developer group are highly active, and meanwhile the publicity of the media and news client are enhanced. The overall heat and operation and maintenance thinking are well-balanced. However, the current community operation link is relatively weak, and requires improvement in the follow-up.
Presently, the number of community fans is small. Therefore, the operation link of project content is rather weak. However, media communication and news broadcasting, two links of propaganda and promotion efforts, are quite effective, basically realizing a timely and real-time posting of the latest developments of the project. Although the media and news client are widely disseminated, their social interaction is relatively weak. The social platform has its own communication limitations. However, it is highly involved in interaction.

(VIII) Social Response | 7.78

User A | Point: 7.9
Comment: From the perspective of production mode and commercialization, this game is the most sophisticated. So I think this project has a very extensive application scenario, especially for developers and users.
User B | Point: 7.0
Comment: Currently, it seems that the game industry is greatly influenced by macro policies. Tencent's recent performance is a case in point. However, the project orientation is quite good.
User C | Point: 8.0
Comment: The technical advantages of the project are particularly prominent, and it also seizes the development opportunities of the blockchain. However, ultimately it needs to undergo the test of the market.
User D | Point: 9.0
Comment: First of all, COCOS has a large number of developers, solid underlying technology and reliable team work, which is worth looking forward to. Of course, great "undertaking" calls for enormous input, especially in technology. The way is arduous and long. Come on.
User E | Point: 7.0
Comment:
As a game practitioner, I would talk something about Cocos-BCX project: when the concept of blockchain game is put forward for everyone to consider, at this stage, it is no doubt that the dimension (type) of the game is developed from the perspective of "inheritance" and "tracing its very origin". If the Cocos-BCX project can be applied by game developers in terms of "development kit", is easy to learn and use, and allows the mobile game developers to shift to the development of blockchain games without a threshold, then the game dimensions and users can be further expanded. In a word, phenomenal games of blockchain games need the support of Cocos-BCX and the efforts of developers, both of which are indispensable. It is hoped that the team will make great efforts in development and publicity. "Coin friends" may not need to know how the game is developed, but they will certainly care about its future space. Such evaluation can only be called prospects and expectations. It remains to be determined whether the project adopts capital operation or the mode as solid as the old engine of COCOS till the project is landed.

III. Evaluation Summary

The project orientation is accurate, and the team has a strong lineup. It merits pointing out that its technical strength and model architecture design are particularly prominent, and there are an array of investment and cooperation institutions with strong strength. However, at present, the code has not been open sourced and the community operation and maintenance is deficient. The information disclosure of the Token link is not particularly perfect, and individual investors may care much about it. The Roadmap of the project development is all too simple. These are the deficiencies of the project development at the current moment.
submitted by ONETOPGlobal to u/ONETOPGlobal [link] [comments]

10x…Is It an Impossible Challenge or an Irresistible Opportunity for an ICO?

It is hard to say when 10x became the bare minimum for the Go Big or Go Home Mentality that surrounds personal information and future tech. You will hear it said, in so many words, again and again, “don’t even bother competing with “The Googleverse”, as Visual Capitalist once called it, unless you have something 10x better in your category or market space. Since Google and Facebook have their eyes set on just about everything from your wallet to your exact location, on a second by second basis, it would logically follow that we just give up now and let Google and Facebook, and don’t forget Amazon, take over everything and invent all future social systems and relevant technologies that will continue to shape them.
The company that thinks they can do it: www.10x.market
https://preview.redd.it/1m2mpn3bzo511.png?width=219&format=png&auto=webp&s=d96541a37dea5d7cd53f89ae174d2ffcc7793c0f
Elon Musk decided the 10x divide was a good way to get people excited about new ventures that will not bear fruit until you are too old to care. We are all excited to get from Washington to New York in 33 minutes, and it’s just nice to know that my daughter doesn’t have to move out when she goes to college, as long as by her time the Hypertube spans the East Coast. It almost makes me forget about all the people who will be put out of work in the next five years by driverless cars and automated cargo vehicles, and what they are going to do with all their time when the Robot Tax dollars come every week in the form of a Universal Basic Income check.
“The key to making this work is increasing tunneling speed and dropping costs by a factor of 10 or more — this is the goal of The Boring Company. “
https://preview.redd.it/anp94fd9zo511.png?width=425&format=png&auto=webp&s=ff6d6b7f7b9e856bb3bf29af0438b47dffec7409
The Visual Capitalist makes it clear most people believe it's pointless to compete in any area that turns personal information into pay by the bit, which is the IOT version of paying by the click in The Googleverse. It seems it is considered, in many cases, wiser to build something inside of the current Ecosystem of a Google or a Facebook, or something that serves as a gadget that adds utility to these platforms like a Selfie Drone, rather than doubts the wisdom of the Googleverse and Facebook.
How Google Tracks You - And What You Can Do About It
This Chart Reveals Google’s True Dominance Over the Web
https://preview.redd.it/8ikrp437zo511.png?width=760&format=png&auto=webp&s=bbf678d7dba90057840dacc52cdea7630013d4f5
Why can no one match Google?
  1. Part of the reason lies in the math. Google operates at an insane level, processing 3.5 billion searches per day. To get millions of people to try a different search algorithm is expensive — and to get them to keep that behavior permanently is even more expensive.
  2. The only way such change becomes feasible is if a product comes out that is 10x better than Google, and at this point, such an event seems unlikely — at least in the current ecosystem.
Is Silicon Valley the last word on how data is gathered and put to use?
It might seem that way at times, however, if you listen to the message that is coming out of Research Triangle in South Carolina, home to the innovation hubs of Big Data giants like IBM and SAS, global innovation centers such as Silicon Wadi, in Israel (where apparently, there is a glass ceiling for Muslims, and the rest of the tech sector is run by ex-military personnel from the elite cyber division Unit 8200) you could form a completely different opinion. Forbes did a good piece on Unit 8200 back in 2016, if you aren’t familiar. Companies like IBM and SAS say the secret sauce is all in the temporaneous, unstructured data streaming through the airwaves that can be correlated in real time with your position, preferences, and ready-made content bubble, like the one John Palfrey talks about in Born Digital.
Three Different Models: one of them makes less sense than the others in a hyper-connected world.
https://preview.redd.it/qzumjju4zo511.png?width=595&format=png&auto=webp&s=735aa43e3e2cd2cfc4a1514d59bc9fa1a97513ea
How safe is it to concentrate a huge portion of your company’s warehoused data in one mammoth datacenter in a single country that could change it’s laws about how you can use and store data anytime it wants?
Facebook is said to have it’s largest data center, Lulea, in Sweden. It is a good thing the Swedes are pro-blockchain, pro-crypto, or Mark Zuckerberg might have brick and mortared himself out of the Crypto-Blockchain boom that he recently announced Facebook intended to embrace and FaceOpolize. His Lawyers were probably on it way before they applied for the construction permits, but they still have the GDPR and they are still a member of the EEC. If some of the bigger EEC Countries decided that they were tired of having Facebook harvest data from its citizens like a black market doctor in an Indian” Kidneyville”, they could put some pressure on the Swedes to turn off the power. This is unlikely, but so seemed the fall of Rome before Christianity. At least the Romans would have thought the idea preposterous in 500 A.D.
However, the EEC did succeed in fining Facebook and Google an estimated $9.3 billion the day after the new GDPR Laws went into effect on May 25, 2018.
GDPR impact: Google, Facebook look at $9.3 billion in fines under new EU privacy law
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https://www.businesstoday.in/technology/news/gdpr-impact-google-fined-facebook-fined-european-union-privacy-law/story/277807.htm
Ex-Facebook Executive and Founder Chamath Palihapitiya, says that traditional social networks are not only misusing our personal information and forcing us to take an all or nothing deal when we check "yes" in the terms box, but also using surreptitious methods to get people addicted to visiting their sites. He compares the site stats that display on your Google plugins as red numbers to slot machines and says that many of the calls to action on Facebook’s site were developed to elicit the same kind of dopamine rush a gambling addict gets when he pulls the arm of a slot machine. LinkedIn uses the same sort of alerts to keep you coming back throughout the day as well
This is a world where you generate all the interesting facts and Google and Facebook collect them, with your help, and get all the monetary benefits. This is a world where despite all the free time-saving, life-saving apps, you don’t have time for anything and you increasingly don’t have a life…not a real one. You are to busy working on the “digital you” and keeping the views-and-likes-ball in the air. Forget to post just one or two days and you will be reminded to log in and view the negative numbers and the graphs that make your popularity in the ether look like the Stock Market crashing in 2008.

Who’s Viewed You? Are you up or down in the ratings today?

https://preview.redd.it/xonpoydyyo511.png?width=637&format=png&auto=webp&s=44f0a9d15f157c1b038919935e0494ac00ca14cd
If you listen to the companies who invented the modern market for data mining and data warehousing , you will hear them say that the only dream worth catching in the new “hyper-connected” world, where over 20 billion sensors will triangulate in the ether and create volumes of metadata and new data points outside the Google/Facebook Ecosystems is Unstructured data. Hence, the only logical place to start storing personal data is in a wallet like Bitcoin with all transactions verified on the Blockchain and in the ether where the promised land lies. Visit websites like IBM (Cognos, Watson Analytics), SAS, SAP HANA, and read the language they use to describe this new kind of data that are the reason AI and Machine Learning and Big Data are the wave of the future. Read the terminology they use on the SAP HANA webpage:

Gain new insights from advanced analytical processing in SAP HANA

“Leverage our in-memory advanced analytical processing capabilities — text, predictive, spatial, event streams, and time series — to build intelligent applications that provide deeper insights at unprecedented speed. And take advantage of predictive analytics, data mining, text analysis, and more.”
-SAP HANA Website
Terms like “event streams” clearly refer to windows of time that are narrow, temporaneous, and outside of the traditional data warehouse. While Google does maintain the position of most people’s cell phones, and a lead in the handheld device market with Android, it is not like we don’t have a choice, or as if Google is the only one who can pinpoint your position for you or the third-party apps on your smartphone or tablet.
https://preview.redd.it/ef6iialtyo511.png?width=759&format=png&auto=webp&s=9fa74fd790f026dd51292361c4ee18ee7841e125
Who in their right mind would want millions of personal data records stored in a central location, that if breached, left every record up for grabs?
With all the turmoil brewing around the theft and loss, and misuse of personal data lately, whether it be SOX, GLBA, Classified Intel handling laws, or now GDPR, you would think the last place The DNC, Equifax, Hospitals, Google, Facebook, a bank, or anyone would want to purposely store data is on their servers, platforms, or any other company asset. Why not just push it to The Ether and scatter it like dust across the blockchain? Cracking the system to steal one transaction’s worth of data is economically akin to stepping over a dollar to pick up a dime. Why steal something when it is more profitable to take part in validating it?
It seems like every other day there’s another mind-boggling data breach at one of the world’s most trusted companies.
https://preview.redd.it/dotihufoyo511.png?width=640&format=png&auto=webp&s=0adcf1c4a6f688d70b54973e097dd7afa702bdd4
While some institutions may have no choice but to store your data in a central depository, like a hospital or Equifax, the ones that profit the most have no reason except profit to keep your details on their servers.
In Google’s defense, they do have an app called Google Takeout ™, which allows you to download every detail that has been collected on you in the Googleverse by any and all of the 89+ apps in the Google ecosystem. It is not like they are forcing us to let them steal our data and sell it without our consent. Although the 20-page take-it-or leave-it opt ins on the apps they use to collect the data are a bit unfair, we are the ones who decided that Google and Facebook could sell it for several thousand dollars per person, per year without any compensation except some free cell phone apps.
This begs the question: what would I do with all that data if I had a copy?
Well, at 10x.market, CEO Chris McFayden and President Greg Fogarty say, “roll it up with some sort of data that is 10x more valuable than the information Google has, and then transfer its value to a token, and begin selling it over a distrubuted Smart Contracts Platform. You are now the owner of a data set at least 10x better than the next best source in the marketplace. You now possess the worlds most complete record of the digital you, and you've only just begun.
Advertisers, IOT, and Big Data service providers, as well as all the mixed reality content providers that will be augmenting the world around you with the help of some holographic contact lenses, will all need to come to you through the 10x platform to get the most complete version of the digital you to sync up with all those "event streams' and senors.”
Here is what we think you should do at 10x
https://preview.redd.it/ezlo0aq7yo511.png?width=747&format=png&auto=webp&s=2e4e60c176b0eca68f08c6b9282c0bc641aa1b45
Things like smartphones, tablets and laptops and flatscreen TVs will no longer be necessary since you will be able to project them holographically into your private version of reality. Even Holographic Keyboards and input tools can be projected into empty space, which means many wireless accessories will disappear too. Maybe we will simply carry a processor with Wi-Fi in our pockets to connect us to the connected world.
So where can I get some 10x data so I have a fighting chance at beating Google at the Personal information game?
The Founders of 10x found their opening by accident. While working with a company in the patient engagement software space on a blockchain app that would give their AI driven engagement model the edge in a very competitive industry, Founders Greg Fogarty and Chris McFayden discovered that patients were willing to volunteer data from Fitbits, other wearables, and an app that asks routine questions that a doctor might ask you at a checkup. As it turns out paying patients cash to answer basic questions about lifestyle, habits, and symptoms lower health premiums.
With just the data from a Fitbit and some routine questionnaires, medicine can not only move to a preventative care model, but some might say a predictive diagnostic model where AI assumes many of the responsibilities of a primary care physician.
https://preview.redd.it/jf3gnfwcyo511.png?width=747&format=png&auto=webp&s=f0825e440d0e9a3a1d4793bb498be2f08ce3f025
In addition, once employees knew that employers and benefits providers where paying them, the Patient Engagement Platform, that appears to employees as part of their HR departments Wellness Program, saw participation rates that were in line with those of Google Search and Facebook.
Furthermore, the two founders of 10x discovered, during a due diligence exercise, that Medical data was worth 10x more on the black market than Credit Card and Banking Data. If they could just put that information in a digital wallet with the information that Google would give you back for free via Google Takeout ™, they would have the 10x everyone said you needed to compete with Google and Facebook.
https://preview.redd.it/qpub6wnfyo511.png?width=740&format=png&auto=webp&s=19f5708f975306d404f19ec30406a123f5d8d0b3
There are literally thousands of companies who sell these Patient Engagement Platforms, and Greg and Chris's client had less than 1% market share after 6 years in business. It was obvious that the play was not in upgrading one platform with Blockchain and equipping it with a token, but rather in making a free app, just like Google has done 89+ times, that gives all the Patient Engagement and Medical Records platforms the kind of advanced AI that their client incorporated to turn Wellness into Predictive Medicine.
Then individuals could start adding other valuable data points that were stranded in data warehouses to their digital data wallets. Things such as:
Now that all the data is within the control of the individual, all that is needed is a trading platform that provides a fair profit to the creator, a fair price to the owner of the Personal Information, and that gives information of any type a normalized value so that it can be stored as a token which reflects the value of the new infonomics marketplace and the sum total of the personal data transactions carried out over the 10x Platform. If the platform gained significant market share in the buyeseller infonomics ecosystem, the token market cap should increase as the volume of available personal data and buyer and seller transactions increase over time. We all know why they call Big Data by that name. It is because the amount and variety of personal data being collected and generated are getting bigger and more varied with every sensor that is added to the IOT Ecosystem. Now with more of the kind of data that the companies like SAS, IBM, and SAP would like to correlate with, “Unstructured” Real-time data, 10x is not only in the Personal Information business, in grand style, but also all the other hot spaces that will dominate the Ether for the next five to ten years: IOT, Big Data, Mixed Reality.
With Personal Data Profiles selling for between $1000 and $5,000 a year, charging for transactions and managing complex coordination of Smart Contracts executed with the 10x token offers an extremely profitable business model if you consider the lifetime value over ten years is between $10,000 and $50,000 for an individual’s static data profile and real-time location information. This means that with only 2 million customers 10x.market could cross the billion dollar magic line, that makes a run of the mill startup an official Silicon Valley “Unicorn.
submitted by 10x_Market to u/10x_Market [link] [comments]

Free Bitcoin Cloud Mining

New site that is a combination of faucet and cloud mining concepts, like a game. Users start with 20 GHs SHA-256 cloud mining as a starting bonus and can earn bitcoins proportional to their GHs amount ike a classic cloud mining server.
 
GHs can be purchased with bitcoins and bonus points which can be earned for every login. "Hack" other users' account and thus users can steal 10% of the victim's GHs.
I find it to be quite fun.
0.01 btc payout.
 
Reflink - Thank you!
Non Ref
 
Method:
Step 1: Start by converting your BTC and bonus points to GH/s until you hit 100gh/s.
Step 2: Invest your bitcoin earnings into anti-hacking measures, etc.
Step 3: Profit
 
How to "hack" other users:
Type "list" into the console (without quotes) and hit enter. You will be presented with a list of users
 
Example:
 User Hash Chance to Hack Reward (GHs) a.wqVoyf2kDqs 44.27% 0.89 uaQzLdJTXRGzc 29.41% 2.63 grjMxE.uvJpUU 33.31% 2.67 grjMxE.uvJpUU 33.31% 2.67 
 
Choose the user with the highest percentage to "hack" and copy their name. Type "crack" (without quotes), paste the name, and hit enter.
 
Example:
crack a.wqVoyf2kDqs 
 
It will attempt to crack the user and then present you with their info. Type/paste their info in the boxes below and hit "hack". It won't always be successful.
 
On the "Mining Strategy" page you can change your preference, just click and drag the triangle in the center. It wasn't very clear and it took me a while to get that.
 
There's more to it, but this should get you started.
Have fun!
submitted by hold_esc to beermoney [link] [comments]

Free Bitcoin Cloud Mining

New site that is a combination of faucet and cloud mining concepts, like a game. Users start with 20 GHs SHA-256 cloud mining as a starting bonus and can earn bitcoins proportional to their GHs amount ike a classic cloud mining server.
 
GHs can be purchased with bitcoins and bonus points which can be earned for every login. "Hack" other users' account and thus users can steal 10% of the victim's GHs.
I find it to be quite fun.
0.01 btc payout.
 
Reflink - Thank you!
Non Ref
 
Method:
Step 1: Start by converting your BTC and bonus points to GH/s until you hit 100gh/s.
Step 2: Invest your bitcoin earnings into anti-hacking measures, etc.
Step 3: Profit
 
How to "hack" other users:
Type "list" into the console (without quotes) and hit enter. You will be presented with a list of users
 
Example:
 User Hash Chance to Hack Reward (GHs) a.wqVoyf2kDqs 44.27% 0.89 uaQzLdJTXRGzc 29.41% 2.63 grjMxE.uvJpUU 33.31% 2.67 grjMxE.uvJpUU 33.31% 2.67 
 
Choose the user with the highest percentage to "hack" and copy their name. Type "crack" (without quotes), paste the name, and hit enter.
 
Example:
crack a.wqVoyf2kDqs 
 
It will attempt to crack the user and then present you with their info. Type/paste their info in the boxes below and hit "hack". It won't always be successful.
 
On the "Mining Strategy" page you can change your preference, just click and drag the triangle in the center. It wasn't very clear and it took me a while to get that.
 
There's more to it, but this should get you started.
Have fun!
submitted by hold_esc to beercoins [link] [comments]

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Divi Masternode Rewards April 2019

How to start Bitcoin mining for beginners (SUPER EASY) - ULTIMATE GUIDE - Duration: 13:51. We Do Tech 796,146 views. 13:51. Language: English Location: United States ... Taking a look at our bug net, tips on container intake placement, type of filter we use and its effect on bugs and dirt. Bitcoin miner gets some bitcoin as a reward for completing transaction. A bitcoin miner has to complete a lot of mathematical calculation through powerful computers to earn bitcoins. Satoshi is a ... Besides mining with cryptocurrency mining contracts (check out my other videos) I am actively staking cryptocurrencies as well as adding masternodes to my portfolio on a steady basis. I am eager ... With the price of Bitcoin booming mining operations will once again go back into full swing. To mine you need an ASIC miner, the space to do it, and cheap electricity to be profitable.

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